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I bring to you the much anticipated...by no one...Snake game of the year "Snake Souls"

Post news Report RSS Devlog #2

Latest Developments, New models for Player and Environments and much more.

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Hello everyone, and welcome to the second DevLog post!

Overall Shot


Here's the latest in development news:

There are now textured parts of yourself, the entity:

Tail Untextured Tail Textured


BodyTextured BodyTextured2 Untextured body pice


This vibrant design now reflects the style and theme of the other surroundings and visual props.

Not only has the playermodel been updated, but there are now improvements to the environment, shown here:

Water Feature Untextured water feature


The water fountain is fully animated, with flowing water as well as a tilting chute, while the rocks have been modelled and textured to fit the map neatly.

Rock2 Rock1


Some firefly effects were also added to give the overall look of the map a more lively feel.

Overall Shot 2


That's all for this time! Thanks for reading!

Also don't forget to check out the new version of the game and to visit the website.

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Snake Souls
Platforms
Windows, Mac, Linux
Creator
Toothless_
Engine
Unity
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