• Register

Sim Hero Classic is an RPG/Simulation game where you manage groups of adventurers & send them into dungeons. This game can be thought of as a cross between an 8-bit CRPG & a typical sports-sim. Sim Hero is the most feature-rich rpg management sim that exists in the world... no, really! Oh, and it's FREE!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Status Report: 2016


What's been going on since v2.0 was released last year?

Well, more than you might have realized. Let's dive in with the "good news" first!

Sim Hero Online

Yup, we're gonna give it a try. The base game is coded and working:

  • Heroes can be hired & fired
  • Heroes can be improved as they level up
  • You can send your heroes on adventures and/or jobs
  • Your kingdom progresses every real world day (and can be improved)
  • There is an overall co-op goal everyone works towards
  • Hero statistics are tracked (what would a proper Sim be without stats?)

What's left before initial Alpha testing? Well, only 1 feature actually: the cooperative adventures. It's pretty awesome to have your heroes participate in adventures for YOU. But, we thought it'd be even better to allow for cooperative adventures where each player submits 1 hero to the group party. So, "single player" adventures are already working fine, but we're still working on the multi player adventures. Once that is done, yeah, we can see announcing a public Alpha.

A VERY early screenshot:

Kingdom Overview

And another one:

Adventure planning

No sense in getting into any more details at this point, but it's far enough along that we feel comfortable announcing it.

When the time comes, we'll likely rename this version "Sim Hero Classic" and link to the new IndieDB page for Sim Hero Online. Stay tuned / follow this game for the announcement for that!

Why focus on an entirely new game, on a new platform? Well...

We've had some problems

The resource who ripped-out RPGMaker's battle system and inserted the automated system for Sim Hero had fallen off the earth early in 2015. So, I'd been doing the best I could, but I couldn't keep supporting/improving something I didn't write. It became increasingly clear to me that I could only take Sim Hero so far in it's current incarnation.

Then, late last year, I lost my other resource who handled most of the UI work due to family tragedy. Again, her skills were difficult to replace and Sim Hero's future was in great doubt.

Learning from these lessons, Sim Hero Online isn't relying on any coding/HTML assistance from outside sources - it's 100% in-house. So, hopefully, we can avoid the same sorts of problems in the future.

Stay tuned!

So, that's kinda where we're at. I wish we could continue to improve & expand on the original Sim Hero, but I feel it makes more sense to start anew, without relying on 3rd parties for integral systems like game code & UI.

Stay tuned here for the public alpha announcement!

stay tuned

Sim Hero v2.0 has Arrived!

Sim Hero v2.0 has Arrived!


At long last, the most feature-rich RPG Management Sim on planet Earth gets a MAJOR update. Details inside!

Sim Hero 2.0 Report - Tilesets, GUI & Techniques

Sim Hero 2.0 Report - Tilesets, GUI & Techniques

News 1 comment

More info on Sim Hero v2.0. In this update we share screenshots from the new tileset, crafting, the GUI and the all new Technique system!

Sim Hero v2.0 First Look!

Sim Hero v2.0 First Look!


A few screenshots and thoughts from the development of Sim Hero v2.0!

Sim Hero v2.0 Kickstarter is live!

Sim Hero v2.0 Kickstarter is live!

News 3 comments

Including eight major art & content additions/revisions, loads of stretch goals and community-involved development - Sim Hero is about to get bigger ...

Add file RSS Files
Sim Hero CLASSIC 2.0.4 FULL

Sim Hero CLASSIC 2.0.4 FULL

Full Version

No need to patch the game if you are already on v2.0.4

Sim Hero CLASSIC 2.0.4 PATCH

Sim Hero CLASSIC 2.0.4 PATCH


Patch Notes in the Forum This patch is likely incompatible with previous save games.

Comments  (0 - 10 of 11)

In the latest release 2.03 its all the time pausing the time-progression. Its not game-breaking but really annoying. You always have to click on some building, leave the dialog, so that the time progresses again... Hope this can be fixed soon.

Reply Good karma Bad karma+1 vote
geekfevermatt Creator

If you can narrow down what's pausing the heartbeat, that'd help. Thanks for playing!

Reply Good karma+1 vote

Hey there! This game is great, I like how there is a dual system in place, so you can focus on either city-building, dungeoneering or both!

Reply Good karma Bad karma+2 votes

Hello i just wanted to comment to say.
I really like this game, i came in search of a game that was similar to WiiWares My Life as King.
and this is the closest i have come so far,
i absolutely love this game, however i do have one or two things i think need addressing.
Firstly, i cant resize the window, and due to my current screen resolution, it sits rather awkwardly behind my taskbar, so perhaps that could be something to work on.
Also, i think the system of gathering materials over time is fantastic, however it could possibly be made easier to see time passing, perhaps just a digital time readout somewhere on screen, and perhaps on the mainscreen have a guide for how to play the game.
i mean it was easy enough to figure out but it would just be nice anyways lol :)
Other than that this game is fantastic and i cant wait to see future updates and take part in watching this game develop :):):):):):):):)

Reply Good karma Bad karma+2 votes
geekfevermatt Creator

We're working on some resolution tweaks - stay tuned! :)

Reply Good karma+1 vote

This comment is currently awaiting admin approval, join now to view.


Win8, smooth run, no errors. Tech Tree was easy to follow. The quiet ambience of the music suited. Its only a personal taste, no critique, I would enjoy either a larger map area or a scaled up tile size. Good luck with your project.

Reply Good karma Bad karma+2 votes
geekfevermatt Creator

Glad you're enjoying it!

The map grows to 8x the initial size through exploration - have at it! :)

Reply Good karma+1 vote

I just want to come here and put down a thank you for developing this game. It is great and it has given me many hours of fun!

Reply Good karma Bad karma+2 votes

Just love the combination of rpg x management game!
So excited, keep up the good work!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Sim Hero Classic
Developer & Publisher
Geek Fever Games
Send Message
Release date
Game watch
Community Rating



9 votes submitted.

You Say


Ratings closed.

Single Player

Latest tweets from @simherogame

Sim Hero Online kickstarter is live! #indiedev #indiegame #simulation #rpg #kickstarter Kickstarter.com T.co

Oct 25 2016

Kickstarter for Sim Hero Online coming October 25. Stay tuned! #indiegame #simulation #RPG T.co

Oct 17 2016

Sim Hero Online (#RPG #Simulation #mmo) is nearing public alpha. Stay tuned! T.co

Oct 6 2016

Like RPG Management Sim #games? The latest incarnation of Sim Hero goes Multiplayer/online soon. Stay tuned! Indiedb.com

Aug 1 2016

Sim Hero has launched a v2.0 Kickstarter: Tinyurl.com #indiegame #indiegamelover #rpg #simulation #indiedev #indiegames

Feb 1 2015

Please vote for Sim Hero on the @IndieDB game of the year awards. #rpg #indie #simulation Tinyurl.com @IndieGameLover

Dec 1 2014

Embed Buttons
Link to Sim Hero Classic by selecting a button and using the embed code provided more...
Sim Hero Classic
Last Update
97 members
You may also like
Brunelleschi Grand Strategy
Mage Tower
Mage Tower Grand Strategy
Supreme Ruler Ultimate
Supreme Ruler Ultimate Grand Strategy
TripleA Grand Strategy
Keep the Peace
Keep the Peace Grand Strategy