Dear friends, we're happy to present the first track of Silent Escape: Induction, composed by Paweł Perepelica.
"While creating the music we tried to step away from the usual sound of projects set in the Half-Life universe to get deeper into narrative and dramatic subtleties of each episode. The mood of the soundtrack changes, it goes along with the story. The track "Breakthrough" is playing during one of the moments in the first act, where intense clutches with the Alliance are taking place. We're trying to use various traditional and modern tools of expression to highlight the resistance."
Greetings, Comrades! Exactly 7 years ago on August 28th 2012 our Silent Escape mod was released!
Friends, we've been silent for a while, kept our heads deep in development, but we're happy to share some good news with you: in August we will present...
Not so long ago we announced Silent Escape: Induction, but now we are rushing to present you a Steam page for our project!
So, after more than a year of silence, we’re coming out from the darkness and not empty handed. Now, when the project is at the stage of a ready “skeleton”...
This is crazy mix with original "Silent Escape", "MMOD" and "Half-Life 2: All sounds replaced by my voice"
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...
Silent Escape v1.0.1 -The new logo in the main menu -Fixed a few bugs -Fixed epic inscription at the end of "Thaks" -Added the camera animation in mines
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Hi, just wondering if you are going to make a Community Discord server where we can get updates and other stuff?
Константин Малявкин а насколько готов проект?
Процентов на 75
One of my favorite mods of Half-Life 2 was Silent Escape. Now you are like remasterising this awesome mod? When the this comes out 100% done i will have no doubt to play it. Thank you very much.
Thanks! We will try to release it next year
When Steam Relase of Silent Escape: Induction?
We don't have a release date at this time. We will announce when the project is 90% ready
Is this going to be a standalone game or what ?
Yep, Is this to be a standalone game