Having nothing but your lock pick, break into a secured hedge fund building to steal trade secretes. You get one shot. Get that money or go to jail.
I have finished the enemy's movement as well as their alert system. There are still some things I want to implement but for now, everything is in working order.
with the enemy and usable objects finished, I will begin making a first demo to see how it plays. I want to make sure this gets out soon so I will be releasing the game in it's current form. As a reminder, this is nowhere near the finished product. Only a current play-test that I am opening up to you, the players.
I have completed the models and scripts of the following objects: - Usable Computers - Enemies with line of sights - Usable and Lockable Doors Additional...
Fixed some bugs with the enemy behavior. Working out general enemy behavior and gameplay.