Hey everyone!
Today we have great news: the first prototype of Laura's verticle slice was launched and we have a trailer as well.
The build was in an exhibition and competition at the School of Innovation and Creation Technologies (ETIC):
We were silent for 2 weeks, but the entire team has been working for this surprise. There was a session of playtests to make the most improvements possible.
Most of the feedback we received was about the beginning of the game. In terms of narrative, we weren't giving enough feedback to the player about the context of the characters. In addition to this, more details were added to the environment and the colors in general (closer to the concept art).
There's also news about the Azorian cows. But it's better to see for yourself :)
The verticle slice is currently available on itch.io, here.
Check out the first official trailer for Laura:
Please help us by letting us know how it went, with this form here.
Thanks for reading!
This week we also have a lot of gifs for you about Laura's development. Check out the mechanics implemented and the UI for our menus!
This week we have a lot of content to show you. Check our news about Laura's blockout, assets, characters, shaders and UI!
This week we worked on Lauras's UI System, the blockout, and some concepts for the Azorean cow.
This week we took some time with the fauna and flora of the Azores.
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Love those water shaders!
Slick shader work. Looking crisp as hell!
Great concept!
Awesome!!!!