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Every month an update

We've been adding new content and bug fixes every month. We only have 1 developer on it so it takes time, but we commit on adding new things monthly until release! Check out the news steam of Seeds of Resilience for proof of this!

Build a new village from scratch


Build a village on a deserted island, and prepare for merciless natural disasters! Learn to choose the right items, understand nature's patterns, use real medieval construction and craft techniques in this turn-based management game.

Features


  • Turn based: Take all the time you need to plan your actions. When you're done, click the end turn button and start a new day.
  • Detailed building construction: Choose natural resources according to their properties. Use them to craft the materials needed to assemble a building.
  • Realistic medieval construction and craft techniques. Everything could be made in real life the same way.
  • Observe the environment response to human activity. Maybe you should avoid fishing everyday at the same spot or cut down the whole forest.
  • Survive in a harsh environment where storms and other natural disasters occur way too often.


Harvest, craft, build

Build your civilization step-by-step: From stone axes and stick shelters to waterwheel powered mechanized workshops! All with realistic technologies and constructions.

Inspired by real medieval techniques

We made extensive research about medieval construction and craftsmanship, as well as survival techniques. We simplified and balanced data to fit the game’s needs, while remaining consistent with how things work in real life.

To learn more, read our Survival Guides illustrated with the work of archaeological designer Francesco Corni.

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The game is developed by Subtle Games and published by Goblinz Studio (Dungeon Rushers, Robothorium, Sigma Theory).

Features

  • Turn based: Take all the time you need to plan your actions. When you're done, click the end turn button and start a new day.
  • Detailed building construction: Choose natural resources according to their properties. Use them to craft the materials needed to assemble a building.
  • Realistic medieval construction and craft techniques. Everything could be made in real life the same way.
  • Observe the environment response to human activity. Maybe you should avoid fishing everyday at the same spot or cut down the whole forest.
  • Survive in a harsh environment where storms and other natural disasters occur way too often.

Harvest, craft, build

Build your civilization step-by-step: From stone axes and stick shelters to waterwheel powered mechanized workshops! All with realistic technologies and constructions.


Inspired by real medieval techniques

We made extensive research about medieval construction and craftsmanship, as well as survival techniques. We simplified and balanced data to fit the game’s needs, while remaining consistent with how things work in real life.


To learn more, read our Survival Guides illustrated with the work of archaeological designer Francesco Corni.

Traits & Food - April Update Is Live!

Traits & Food - April Update Is Live!

News

Your villagers now have traits that can help (or not) your village to survive! We've also reworked the “food / health / sleep” system to make it more...

Comments
kauansantiago1244
kauansantiago1244

Anciosooo ! wooooooow

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kauansantiago1244
kauansantiago1244

Doooownload?!!!

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Latest tweets from @studio_goblinz

RT @IndieDB: The turn-based exploration game, Sandwalkers, unveils a reveal trailer: @studio_goblinz Indiedb.com T.co

Nov 30 2021

Some tests on our UI Scene for our next game Sandwalkers! #screenshotsaturday #pixelart #gamedev #indiegameT.co

Nov 27 2021

RT @LegendOfKeepers: We're very proud to announce the next Legend of Keepers DLC: Feed the Troll - coming early 2022! Including new mas… T.co

Nov 27 2021

RT @TurnBasedTactic: Like every Saturday, here's our weekly bulletin dedicated to #turnbased PC games. Grab a coffee and enjoy! ➡️… T.co

Nov 27 2021

RT @LegendOfKeepers: Legend of Keepers: Wrath of Draconids is available! Get ready to blow on the embers. Watch the trailer: T.co

Nov 26 2021

RT @studio_goblinz: We are working on a frogs village for #Sandwalkers! #screenshotsaturday #pixelart #gamedev #indiedev #indiegaming T.co

Nov 20 2021

We are working on a frogs village for #Sandwalkers! #screenshotsaturday #pixelart #gamedev #indiedev #indiegaming T.co

Nov 20 2021