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Captain a ship in one of the most intense rich-rushes in history! Choose to be ether a Whaler or Merchant and when you set out from port, nothing but your wits stands between you and a watery grave. Seas of Fortune will immerse you in the cold hard truth about life at sea, but you're not alone. Your crew stands with you in your battle for survival and riches. Keep morale up, supplies stocked and the ship in repair. There are riches to be had, and Legends to be found.


  1. Become a powerful merchant - earn money by trading, exploring, or taking on transport missions. Enjoy the beauty of the sea!
  2. Earn enough gold to buy bigger and better ships.
  3. Customise your captain`s cabin with the finest furnishings.
  4. Protect your cargo from pirates and hostile nations.
  5. Carve whale art while at sea - create something beautiful to sell for extra gold, or show it off online to your fellow Captains.
  6. Interact with your crew - sing sea shanties or dig into conversation to find out who they are. Bond with them and earn their trust!
  7. Intuitive interface and gameplay - enjoy the great atmospheric gameplay at your own pace. Make your own adventure.
  8. Craft items to sell or use towards repairing your ship.
  9. Explore fully-realised ships, with something to do around every corner.
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seas of fortune7

Hi Captains!

I hope you are all enjoying your summer, its been a few months since last update. This is mostly because the I've had to focus a bit more on my health, 20 years in front of a computer has taken its toll on me and I am now better at taking a break and hitting the gym, overall I am feeling 10 times better and more motivated than ever! So here is a new update of what we have had the time to focus on since March!

first lets start with the tech updates!


Tech update build 0.5.6 r003:


  • Added ledger interface + prompt (Toggle with "K")
  • Added wages and debt interests (Calculated monthly)
  • Added weather effects & blending (Cloud/Clear)
  • Added "Rain" weather effect (Experimental)
  • Added ability to climb the rigging and cordages (Free-Look)
  • Added the "command crew" mode (TAB) - (Experimental)
  • Added ambient volumetric lights
  • Added "End Game" prompts
  • Added lighting on water VFX particle effects
  • Added main menu UI sounds (Buttons)


  • Improve staircases physics (WIP - ship movement)
  • Improved staircases and deck collisions
  • Improved "idle" smoothness (WIP=
  • Optimized volumetric lighting on lanterns
  • Tweaked ships angular drag
  • Tweaked center of mass of ship
  • Tweaked camera height (player view)
  • Tweaked post-processing settings
  • Tweaked ambient water audio
  • Tweaked ship buoyancy
  • Tweaked post-processing settings
  • Tweaked Storm weather waves amplitude
  • Tweaked safety to ship max speed
  • Integrated a different rendering technique for ship trails
  • Modified Whale quest location


  • Fixed issues with global reflections
  • Fixed player lantern cycles
  • Fixed crafting station lookat physics quirks
  • Fixed some scaling issues on ship hierarchy
  • Fixed staircase clipping issues (lower decks)
  • Fixed water extrude rendering issues
  • Fixed issues with UI ordering
  • Fixed an issue that caused some goods to be impossible to trade
  • Fixed an audio global revered audio applied to foleys
  • Modified "whats new?" block


We have also improved the fog in the game which gives a better and more gloomy look!



As the tech update mentioned, we are experimenting with the crew options. First out is the assigning of a helmsman, he will sail you to the next island while you explore the ship and you can also command him from any part of the ship.

ezgif 5 b7da28785895


We are experimenting with a ledger gives you a quick view of the monthly expenses.

ezgif 5 46fd4801822d


Climbing the rigging and leaning on it for a better free view is also implemented int his build. You can also see we have improved the ocean a bit.




Overall the improvements have made the build more streamlined. (Please excuse the GIF quality)




Here is a link to our steam page:


Here you can take part in the discussions or ask any questions you want and even wish-list it!


I hope everyone has a great summer and I am already looking forward to the next update for you guys!

All the best,

Captain Tommy


Seas of Fortune - Dev Update #17 - Optimization - Crew Walking and Figureheads crafting

Seas of Fortune - Dev Update #17 - Optimization - Crew Walking and Figureheads crafting

News 6 comments

We have done a huge optimization of The Dawn, and the ship is now finally 100% done. We also implemented an early version of crew walking and are working...

Seas of Fortune - Dev Update #16 - Giganticus Updaticus

Seas of Fortune - Dev Update #16 - Giganticus Updaticus

News 1 comment

A summary of everything we have been doing these last few months! Build notes, animations, islands, tech tech tech!

 Seas of Fortune - Dev Update #15 - Aim`n Fire - FX - Pistol - Pirate ship in the works!

Seas of Fortune - Dev Update #15 - Aim`n Fire - FX - Pistol - Pirate ship in the works!


This last month we have focused on FX, some new models, textures, starting an NPC ship and animations.

Seas of Fortune - Dev Update #14 - News, News and & News

Seas of Fortune - Dev Update #14 - News, News and & News


A look at why Kickstarter was cancelled, the team behind the game, some asset creation and new animations.

Comments  (0 - 10 of 24)
INtense! Staff

Keep up the crazy detailed updates!

Reply Good karma+3 votes
TrymStudios Creator

Thank you! Will for sure!

Cheers, Tommy

Reply Good karma+3 votes

graphically it is beautiful

Reply Good karma Bad karma+4 votes
TrymStudios Creator

Hopefully we will have the same impression tech wise. :) Thank you!

Reply Good karma+1 vote

So looking forward to this! good luck on the project!

Reply Good karma Bad karma+1 vote
TrymStudios Creator

Thank you!!

Reply Good karma+1 vote

have you ever thought of adding rare albino whales like say a white sperm whale (does that sound familiar?) it would be epic (and horrifying) to see moby **** himself (atleast a close representation of it) jumping out of the water.

if you have then discard this comment but if you haven't then your welcome.

Reply Good karma Bad karma+2 votes
TrymStudios Creator

Trust me when I say we have some plans for this! ;)

Sometime after release, you will have a pleasant surprise regarding that specific story! It would be almost natural to have it, wouldn't it? :D

Reply Good karma+1 vote

Amazing looking game, if it pans out I will definitely pick it up. The concept is ridiculously unique!

Reply Good karma Bad karma+3 votes

ACBF did this aswell actually but it was more of a side quest.

as compared to this game its just all of it.

Reply Good karma Bad karma+2 votes
TrymStudios Creator

Indeed they did. Only difference was that Moby **** in general has a story to tell, obviously they couldn't include that in ACBF but someone else can tell that story somewhere down the line *coughs* DLC *coughs*

Reply Good karma+1 vote
TrymStudios Creator

Thank you so much! That means alot, hopefully we will meet you expectations on it Tumult7, personally I will work hard for that! :D If you want, you can sign up for the newsletter, closed beta and giveaways at www.thewhalergame.com soon, you can join the forums there as well! :)

Thanks again, and have a great weekend!

Reply Good karma+2 votes
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Latest tweets from @seasoffortune, @trym_studios

RT @consolaytablero: Seas of Fortune: tesoros y supervivencia para PC Bit.ly #SeasofFortune #Steam @seasoffortuneT.co

Jul 17 2019 by seasoffortune

Our new dev update is live on @IndieDB Huzzah! Indiedb.com #indiedb #indiedev #gamedev #indiegame #unity3d

Jul 13 2019 by seasoffortune

Next dev update is going live this weekend! But until then, SOF has a steam page! Wishlist or take part in any di… T.co

Jul 13 2019 by seasoffortune

RT @GoldenHinde_: Fridays have long been considered unlucky possibly originating from Jesus being crucified on a Friday. Sailors beli… T.co

Apr 27 2019 by seasoffortune

Checking out the side of the ship, doing some tests on hanging out on the rig. #screenshotsaturday #indiedevT.co

Apr 27 2019 by seasoffortune

"What did you say" #screenshotsaturday #indiedev #gamedev #madeinunity #unity3d T.co

Mar 16 2019 by seasoffortune

New update is live on @IndieDB Indiedb.com #indiedev #gamedev #indiegame

Mar 7 2019 by seasoffortune

Dev update 17 is currently awaiting authorisation, on IndieDB. While we wait, why not take a look at the before and… T.co

Mar 7 2019 by seasoffortune

RT @seasoffortune: We have the simple basis down for furniture exchange in the captains cabin. Now, should we craft new furniture or… T.co

Feb 28 2019 by trym_studios

We have the simple basis down for furniture exchange in the captains cabin. Now, should we craft new furniture or… T.co

Feb 28 2019 by seasoffortune

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