SeaPort Tycoon moves on! Today's update #12 is dedicated to traffic jams and truck queues to load and unload. Enjoy and don't forget to wishlist the game...
SeaPort Tycoon moves on! Today's update #11 is dedicated to some more screenshots of the game. Just finalized some work on wires and coal ports. Enjoy...
SeaPort Tycoon moves on! Today's update #10 is dedicated to some more screenshots of the game. Just finalized the seeds algorithms to generate random...
The final stretch in the production of our game. Time for some finishing touches.
SeaPort Tycoon moves on! Today's update #9 is dedicated to polishing visuals, first insights into commodities and some thoughts about the economy of the...
Applying the K.I.S.S. metod to our events, Keep It Simple (and) Short.
The importance of having a realistic scope and coherence in a game.
SeaPort Tycoon moves on! Today's update #8 is dedicated to the implementation of multi-threading and testing it with 2.000 trucks. Enjoy and don't forget...
This week we will explain our philosophy on our approach to making the game design of Kurofune: Descobrimentos Portugueses.
A small project made with RPGinaBox, where you can kill other ships, trade, sell, upgrade your ship, find treasures. It's still in development but fully...
This week, we'll learn how the Battle System works and how it affects the Reputation System, along with the repercussions.
Here is a quick Mock-Up of our Collecter's Edition Kit for our game Kurofune: Descobrimentos Portugueses.
How the economy works, what it affects and ways to control it. Learn the ways of money making.
SeaPort Tycoon moves on! Today's update #7 is dedicated to the first trailer and Steam Store Page - Make sure to add the game to your wishlist! Thanks!
How to chose your crew and what impacts does it have during the game. Everyone Matters.
SeaPort Tycoon moves on! Today's update #6 is dedicated to the very first gameplay video. Enjoy!
SeaPort Tycoon moves on! Today's update #5 has been dedicated to streets and gas and oil docks. Enjoy!
[REQUIRES GAME VERSION 1.15] AEA. Black Guard Corporation. EK Engineering. These factions collide in an all out battle for ultimate supremacy over the...
UPDATE: Nov 17th 2022 Over 250 ships and some bugs fixed. The game has been reworked a bit. You now start off as a Klingon warrior aided by Q. You can...
Are you an old sea dog and can't live a day without a light sea breeze? Do you love the smell of napalm in the morning? And your marksmanship and speed...
SeaPort Tycoon is an isometric style tycoon game. The challenge is to build a highly efficient port; handle the container loads, handle the ships and...
Over the past 3 months, a bunch of innovations have been made, but first things first.
SeaPort Tycoon moves on! Today's update #4 has been dedicated to trees and their specific function in the game. Enjoy!
This mod, Psillyships, replaces the starting 8 Type A ships with 8 new ships. This mod requires Slipstream Mod Manager version 1.9.1 or later, Hyperspace...
A new era for Holdfast is here. Come take a look at what we have in store.
SeaPort Tycoon moves on! Today's update #2 shows the development progress that has been done so far. Check it out!
This addon will replace most of the ships with the ships from the WipEout series.
I've set up firing an a lot of projectiles to push performance to its limits. To assist with this I created various debug tools, such as a projectile...
Introducing 3 new maps, regiment prestige mechanics, new soldier ranks, the long-awaited Guard DLC uniforms and much more. Holdfast continues to expand...
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