ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.
Realized I never posted a full shot of the InsolentKiller's Exterior. Ship by CmdKeen.
Been working on the raycast and distant rendering lately. I've gotten the distance rendering to render around 10,000 blocks away, which renders nearly any ship a tiny barely visible dot. Quite an improvement from the previous best of "200 blocks".
So that's what she looks like. Looks like a good design. I think in a fight, I'd try and lase those connecting struts in half to cut off those side compartments. They contain a lot of the lasers, do they not?
And great work on the raycaster! This brings us one step closer to glorious, buttery battle! Not to mention the open world elements of the 1.0 release.
Realized I never posted a full shot of the InsolentKiller's Exterior. Ship by CmdKeen.
Been working on the raycast and distant rendering lately. I've gotten the distance rendering to render around 10,000 blocks away, which renders nearly any ship a tiny barely visible dot. Quite an improvement from the previous best of "200 blocks".
Cheers,
-Dirk
A man's worth is not determined by his wealth, but by the voxels he gives to, and recieves from, the ones he renders.
So that's what she looks like. Looks like a good design. I think in a fight, I'd try and lase those connecting struts in half to cut off those side compartments. They contain a lot of the lasers, do they not?
And great work on the raycaster! This brings us one step closer to glorious, buttery battle! Not to mention the open world elements of the 1.0 release.