Sand is a top-down, base building, RPG character development, survival-lite, story-driven game about exploring the wasteland on the back of a llama doing the biding of a cube that fell from the sky.
Major updates from 0.3.9 to 0.3.18 Jobs, mobs, quests, weather, inventory, traps, and more.
sand 0.3.18 major updates
As per my last post I've added the system to recruit unique companions. Campmates can now be assigned jobs, but are no longer recruit-able to join your...
sand alpha 0.3.9
Major releases 3.0 to 3.7 Added towns, quests, raiders, electricity objects, new weapons.
sand alpha major updates
You now have 2 mod slots in your inventory to equip mods. Mods can be crafted in the Mod Workbench (new buildable item).
sand alpha 0.6.1
Big changes in this update. I've added stats, overhauled the exploration food and water system, added food items, and more. So lets get in to all the...
sand alpha 0.6.0 - major update
I stealth added cats into the last night's update. I really was just too tired to write a new devlog.
cats
Alpha 0.3.0 - Release BIG feature release today. In Sand 0.3.0 you can create more than one base!
alpha 0.3.0 - release
Alpha 0.2.9 Change Log | Improved AI, Health Markers, NPC Names
alpha 0.2.9 - released
I am working this week on adding the third race into the game: the Karkadann. The rhino type people will mostly agrarian and trade in dirt, water, seeds...
the karkadann - aka rhino people
I added a backup system that will save your files (camp, upgrades, and resources) on startup into a backup folder located in %localappdata%
backup system
Bulls added into the game to make baby cows. Download now.
bulls and cows update
Alpha 0.2.8 Change Log: updated animals water troughs and added missions
alpha 0.2.8 - released
Change Log for 0.2.7: Gates, mission, switches, performance.
alpha 0.2.7 - released
Sand Alpha 0.2.5 - Released | updated the upgrade items and menu
sand alpha 0.2.5 - released
Added a bell object to call all your campmates to you.
for whom the bell tolls
Updated the starting base world. I added some of the floor assets into the base world to make things seem more interesting.
base level default world updated.
Today's update adds a few UI tweaks (see below) and officially releases the grenade, metal buildings, and stone fences.
alpha 0.2.4 - released
Update added grenades, metal walls, metal floors, and stone fences.
grenades, metal buildings, and stone fences
Added metal building tiles and explodey grenades today.
metal building and grenades
0.2.3 - Sand - Alpha Release Added random things to wasteland and added different terrain types.
0.2.3 - sand - alpha release
The future of the buy/trade mechanism in Sand. Outlined the proposed solution.
trade system
I've gotten around to finally fixing the timing system.
time is on your side
So to make my life easier I've built into the game a dev mode to build objects for free and save them into a room. That is how you get the few 'locations...
making my life easier
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