Salt the Earth is an RTS. Well... not really. Salt the Earth is an RTS that focuses entirely on combat, unit control and strategy.
Salt the Earth already features 5 playable races, 40 unique units, and 100+ unit abilities. For a full listing of our units and more game details, please check out our site at: Salt-The-Earth.com and please follow us on our social media accounts:
In today's post we'll be discussing our brand new unit for the Orcs, the Cyclops. Additionally, we'll cover some changes to how Demon Portals work.
The Cyclops, an ally of the Orcs, brings a lot to the battlefield. With powerful ranged ability, as well as close-quarters crowd-control, the Cyclops is valuable addition to the Orc lineup. Lets cover some of his abilities in the next section.
Boulder toss is the most iconic ability for the Cyclops. Not only does it allow him to damage enemies from behind your lines, it also applies a knockback that can potentially knock enemies off cliffs, falling to their death. Its possible to bring up to two cyclopses, and there's nothing like seeing two cyclopses pelting enemies with massive rocks.
Double Smash adds more AOE damage to the cyclops' already constant AOE damage from melee attacks. Additionally, this special attack knocks enemies up. In the near future when we add stun effects, this ability will also stun enemies during the knock up.
Check out this amazing gif from our most recent round of private play-testing. The cyclops is absolutely dominating in melee and ranged!
A key function of the Demon race is to be able to summon more demons. To make this possible, Overlords are able to open demonic gateways to allow demons through to their current plane of existence. The problem with these portals so far has been that, after the overlord summons the portal, demons spill forth and stay near the portal. This means that players constantly have to grab the newly spawned demons and command them to attack move towards the main fight. With these changes, players can set an attack move destination for newly spawned demons, making their life much easier. Also, we have removed the 2 second spawn delay on summons. Summons are now instant.
New gateway portal animation and particle effects.
Visual indicator showing where units will attack move.
Thanks for checking out our update. Stay tuned for more content coming very soon! We've already started working on an update for an old unit, as well as another entirely new unit (for the Undead!). Can't wait to share more exciting updates.
An article to discuss the new hero-unit Orkhan, and new abilities for the Orc Warmonger.
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