• Register

You must use precise timing and skill in combat to survive for as many floors as possible in this endless Roguelike platformer.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

I have implemented the first enemy, a zombie, and one of the weapons. The weapon is a wand/staff that shoots a ball of "energy" that bounces off walls and other balls of "energy". I plan to add some more weapons like this but each will have their own unique twist, to spice up the combat a bit. Anyway, now onto the zombie. The zombie is one of the most basic/easy enemies in the game. It has low HP and simply walks after slowly. And you guessed it, when in range of the player it will attack -- slowly.

More updates on the way, might drop one tomorrow.

- AtomicSilver

Laters :)

Update 001: Some Changes and Progress

Update 001: Some Changes and Progress


I have decided to shift the main focus of the game to it really being "endless".

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.


Latest posts from @atomicsilverdev

hm_man's video Instagram.com

Aug 18 2017

First Build Log showcasing the development of the Player! T.co

May 30 2017

Gamejolt.com - Go check out my latest project. Will be posting updates here and on YouTube at least once a week.

May 29 2017

Just finished the new avatar! T.co

Jun 16 2016