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Project: Contingency is a fan made halo game that aims to bring the experience of the beloved series to the PC. We're not a copy of Halo 3, we're not an official Microsoft/343i subsidary, we're just a collection of halo fans who want to pay homage to the series.

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April Update


Once More Unto the Breach

Welcome Everyone! To the new Project: Contingency homepage! A lot of things have changed since the last time, so if you're feeling a bit lost, we've got you covered. Check here to get all the details on the site. The site is due to get some improvements as we go, and now that we're on our own domain, we can implement any new features we want!

Our veteran followers already know who we are, but here's a refresher for those of you who are just joining in with us now. Project: Contingency is a Free-To-Play, Non-Profit fan game based on the Halo Series by Bungie and 343 Industries, and published by Microsoft. We aim to create a PC Halo game that pays tribute to the series we love while also giving our team members the creative freedom to make the game look, play, and feel like what we collectively envisioned the series to be. For more details, please visit this link to get a more detailed explanation.

Recently, we had our two year anniversary of switching to Unreal Engine 4! We switched back in March 23rd 2015, which feels like a longer time for us than it actually might have been. To celebrate, we've put together a video for all of you, highlighting the progress that's been made since we last showed our work, back in June of 2016.

If you haven't joined in on the fun yet, go make a forum account and visit our Discord Server. You can ask us all sorts of questions whether we want to hear them or not!

But wait, There's More!

That's a lot here and a lot coming. Before we finish, we just want to mention some of the new things we're planning on doing with the site to engage with the community more.

Bi-Monthly Developer Podcasts and Q&As

Developing a game takes a long time, but there's also a lot of behind the scenes work being done. We'll be hosting Podcasts every two months, and we might put a Q&A Session every once in a while to give you all some information about the status of the game.

Spotlight Articles

Sometimes, we do some crazy things. Other times, crazy things happen to us! With the new site, we're able to do something we couldn't on our previous site; put out “Spotlight” Articles. These will highlight some stuff we'd like to talk about, such as a specific team member's contributions, a level that just got its art pass, or whatever we think is important. Look forward to it!

We love the community we belong to and expanding it is all we can hope for. Thank you to the community, 343i, Bungie, and Microsoft for making it all possible to share such an incredible world! Enjoy the update and look forward to more frequent updates!

We've got a new article on some the art we've been adding, come check it out. Here's a taste:

We'd like to extend a special thanks to our testers for their efforts in squashing bugs despite how many times we create more. We'd also like to give thanks to Masterz1337 and CMT for allowing us to use some of their assets while we finalize our own.

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Latest tweets from @projcontingency

RT @franklez: “We’re you blinded by the lawn’s majesty?” ⁦@joestaten⁩ We shall mow their heresy and show the humans that the grea… T.co

Nov 11 2018

This week we're putting the spotlight on our audio department as we announce our announcers!… T.co

Oct 27 2018

This update ain't something to Crow about just yet. Project-contingency.com #gamedev #leveldesign #Blocktober2018T.co

Oct 21 2018

Check out yet another one of our soundtracks by the amazing @fexpepe, from last week's biweekly update. Youtube.com

Oct 7 2018

Aaaaand we're back! What day is it anyways? Project-contingency.com T.co

Sep 30 2018

RT @R93_Sniper: For those of you who love @ProjContingency 's art, here's the guy behind like 90% of it T.co

Sep 3 2018

We too are powered by the Fortnite Engine. T.co

Jul 20 2018

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