The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Project Battlezone is a futuristic first-person shooter & real-time strategy hybrid in Unreal Engine 4. The core gameplay consists of piloting hovertanks, destroying other tanks or structures, commanding squads, the ability to navigate the action in strategy mode, and the construction of tactical bases. Project Battlezone aims to bring back the almost-forgotten FPS/RTS hybrid genre.
Project Battlezone does not enter development until late June, but many exciting pre-development promotions will occur in this short preparation timeframe!
__________| None
__________| Strategy: Command, Build, Support
__________| Team Objectives: Follow, Defend, Destory
__________| Siege Elements: Capture, Hold, Benefit
__________| Artificial Intelligence: Dodge, Dodge, Dodge
__________| Team Deathmatch
__________| Capture The Flag
__________| Commander & Pilot Income
__________| Pilot Promotions
__________| Capturable Neutrals
__________| Gating Structures
__________| UE4 Model Port: 100%
__________| UE4 Texturing & Animation : 10%
__________| UE4 Model Port: 100%
__________| UE4 Texturing & Animation : 10%
__________| UE4 Model Port: 100%
__________| UE4 Texturing & Animation : 10%
__________| UE4 Model Port: 100%
__________| UE4 Texturing & Animation : 10%
__________| UE4 Model Port: 100%
__________| UE4 Texturing & Animation : 10%
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After waking up this morning to finish the draft of our IndieDB Profile we were surprised to discover a few numbers changed. We're a little embarrassed, actually, because we left the profile in a nasty state yesterday evening and weren't expecting anyone to visit - but we're thankful for those of you who left feedback and tracked the game!
We'll try to log in at least once a week to update our IndieDB Profile with custom updates. We encourage users to follow us on all social media networks because our easter egg during development is that each network will get unique updates; for example we already released a sample teaser video, but it wont appear here. If you're interested in finding additional content during pre-development/development, the bold are rewarded! :D
While Project Battlezone is a port, it's not a port in the traditional sense. We will be using the original models as a proxies during development while improving upon them and animating them to modern standards - the original game being over a decade old driven by a dated engine. We will also be changing the art style - we're seeking a wireframe/cell shaded look to revive the look of the very original virtual reality arcade edition of Battlezone. Additionally, we will need to engineer this game from scratch - that's a given. By the time an alpha is made available, it will be a unique installment to the series! Users should be aware that this development will not be an "overnight achievement", thank you for your patience!
Users looking for a concept reference scope our our Battlezone 2v2 Tournament: Operation "Storm Attack" Retro Mural hosted on this website. That's a rendered goal, not a live Unreal Engine 4 screenshot.
The remainder of this week is dedicated to finishing the port of America & Russia models into Unreal Engine 4 and getting our Wiki online for Battlezone & Battlezone II: Combat Commander. While we may be developing an installment, we encourage users to get a copy of Battlezone or Battlezone II: Combat Commander and participate the community. There are many factors contributing to a quickly diminishing society for this great videogame, and they could use all the support they can get during these rough times. Users interested in getting the original games and the necessary patches can find instructions on our website.
"I can see it now... Manson's Battlezone... three. Hey, I ain't got nothing else to do!"
dead project is dead. where did this game go?
Project Battlezone has been in the active development stage for some time, but before publishing any further content, the evolution of this situation is very important to us. We hope to "Show Off" soon. | Facebook.com
You have no idea how happy I am to see this project exist.
ah, I thought a battlezone remake was forever long forgotten. Apparently I'm quite wrong. Looks like an ambitious project. Can't wait to see how the gameplay works out.