Zero Sum Future is a game about colony building and ruthless, no-holds-barred economic warfare. You build and manage a space colony, including housing and resources to support a workforce, mining raw materials for refinement into more sophisticated goods, and try to keep up with the demands of your planet's population for various goods like grain, electronics, cargo shuttles, etc. Eventually, you gain the ability to expand beyond your home planet, claiming new planets for yourself or trying to compete with opponents on their home turf if you think you can hang. You also have the ability to construct "illegal" buildings which look perfectly normal to opponents, but are significantly more productive and can really disrupt your opponent's game plan. For example, one illegal building that looks like a hospital actually kills patients treated there and skims their savings directly into your bank account.
You have to be careful about when and how you engage in dirty tactics like this though, because your opponents can investigate you for illegal activity and penalize you if they catch you. It produces a pretty wild, paranoid cat-and-mouse minigame of backstabbing and mindgames.
It's been 4 long years in the making, but we finally have a release date and trailer. It's hard to describe how emotional this is for us at Plungerhorse, so let us know what you think!
While out last update was quite some time ago, we haven't been sitting idle. Today the lst major content update for Zero Sum Future goes LIVE before our...
📢 To all space capitalists out there! August Update has just been released and it's huge!
Today comes the long awaited sequel to the networking series, where I talk about how we're solving most of the awful problems that accompany peer-to-peer...
TL;DR: This is hard. If you have a lot of money, it's considerably less hard, like most things in life.
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