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ProcedureAI is a free proceduraly created platformer created in Godot using free and opensource software such as Krita and LMMS. It has 3 distinct player characters, a teleporting detective, a flying scientist and a melee firefighter. It is navigated in an isometric overworld map wich is a 5 x 5 grid. The graphic style is 8-Bit inspired. The music is created using Free VST pluggins in LMMS and the sound effects are made using Famitracker.

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Hello!

My name is Ed and I'm creating a new free game which for now is called ProcedureAI; its a proceduraly created 8-bit like platformer created using free and opensource software (Krita for the Graphics, LMMS and Famitracker for the music and sounds and Godot as the engine).

The firefighter player character dodges a deadly laser bean from the level's boss.

The game is in an alpha state so there is still a lot of stuff to do for the game to feel complete.

The game is better enjoyed with a controller since it needs a fair amount of skill.

The scientist flies away to atack her enemies from safety.

You can find the latest release in my Patreon: Patreon.com The game is free, you don't need to join but if you like the project I would really appreciate it.

The detective player character uses his teleportation to avoid his enemies

You can watch me work on Discord Mondays, Wednesdays and Fridays from 9:00 am to 5:00 pm Mexico City Time. Discord.gg

I have a youtube channel where I post weekly progress reports:

Youtube.com


I hope to know what you think of the game.

Ed.

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