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ProcedureAI is a free proceduraly created platformer created in Godot using free and opensource software such as Krita and LMMS. It has 3 distinct player characters, a teleporting detective, a flying scientist and a melee firefighter. It is navigated in an isometric overworld map wich is a 5 x 5 grid. The graphic style is 8-Bit inspired. The music is created using Free VST pluggins in LMMS and the sound effects are made using Famitracker.

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ProcedureAI, a Free, proceduraly created, pixel-art platformer

ProcedureAI, a Free, proceduraly created, pixel-art platformer

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I'm making a free game using free and opensource software: Godot as the engine. Krita for the graphics. LMMS for the Music. Famitracker for the sounds.