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Oot RP: Ocarina of Time RolePlay
Non-Profit fan-made game for enjoyment.
Oot RP is not competing with Packers Game, I'm mean this sincerely -Zelda World Check here!
Both games are more different because OotRP is done faster allowing it to be a quick & imperfect game just to have access to Hyrule World while Zelda World adds every little detail experience into the game thus longer completion.
DLCCorrupt wrote: I'm promising all Zelda Fans who are reading this that I'll finish this game till I feel satisfied with the results (unless before). If Zelda World get to the point were all maps are playable and all promises full filled, it would be obvious that Zelda World will achieve higher then OotRP which results in ending OotRP.
All texture, sounds, and models are associated with Nintendo.
Come join us at the forums.
Play with friends?
I recently discovered that you Probably can't play on the master server (Oops, I can't host it yet [have slow internet anyways] need to find someone who can host later.) So I know another way.
OotRP works in LAN so if you download the program Hamachi, you can form multiple internet connection with friends into LAN (Local Area Network) and play on LAN together with friends. (PS. Haven't tried it yet but will mostly likely work and read the Hamachi documents how to use it, because I don't have the time to explain)
Thank Bolera_of_Fire for mentioning this. (Remember this is still all a beta)
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I wish I could take all the credit for this one, but that I cannot. Not many people are still an in-depth player of the game, but other far-reaching continuums like 3d Map Printing, Platform modification (one platform to another), replicas, etc.
Such people and retro gamers like Willard McFarland and Mike Matei, also a web producer, shared higher resolution pictures of the map, with exciting new real-like valley’s and passages that are so much more than what (those of us that played games in the ‘80s) we ever were able to see in the game when it was released.
The development was live fed on Mike Matei’s Twitter account as he went from map section to section from the original to 3D. Willard and Matei worked to get the images online of the production of the map. Although it seems as if these two thought of a simplistic but extremely well planned collaboration, I am pretty sure they could have produced this from prints (NES will release material as long as their name is still all over it) and subtracted three (3) months off of the six (6) months it took to produce this oddball production.
Exterior Worlds that are going to be done in order. Updates constantly!
Release dates of demos of the Oot RP project. There are currently 3 known dates of the future demo release and description on each one.
Stages for the Oot RP Project. They will be skipped often just to get o one to the other easier. This is to tell the community how the project is going...
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