Carta Nova is a Collectible Card RPG that blends tactical card matches with a immersive story-driven world. Players will be able to explore the world both offline and online, while interacting and competing with its inhabitants and other players. With Carta Nova, we are aiming to create a deep CCG experience in an immersive, responsive RPG world, with hundreds of cards available at launch. Not only that, we also want to go against industry standards by developing a CCG/TCG without microtransactions. That means once you purchase this game, every single card, expansion, costume and DLC will be included with the game free. We believe that is a sign of respect to our players and the only way to create a truly immersive game experience. e are developing the game in Unity 5, focusing on a multi-platform build. The game will first launch for PC (Windows, Mac, Linux), with consoles (PS4, Xbox One, Wii U, PS3, Xbox 360) and Vita next.
Carta Nova, a Collectible Card RPG that blends tactical card matches with an immersive story-driven world, is now open to feedback on Collective, Square Enix’s platform that helps showcase indie games to the community.
“Working with Square Enix Collective and being able to show our game to a wide audience has been a great experience for us”, said Cleber Lima, the studio’s director. “There are a lot of players that are passionate about the genre, and listening to the suggestions of the community will help us develop a better, player-focused game.”
Carta Nova features both a single player story and a multiplayer battle system. In between battles players can walk around the gameworld and challenge NPCs or other players in order to win gold or new cards
The game is played on a four by five board, with players placing individual cards in turn and trying to damage the opponents by destroying their cards and gaining full control of the board. Cards have different classes that each come with their own unique attack style - As an example, warriors can attack two adjacent cards while wizards can target distant cards. On top of this, many cards have special abilities such as healing or teleporting to provide different strategies.
The developers have made it clear that any additional DLC will be completely free of charge and there are no hidden micro transactions anywhere in the game. All cards and expansions will be entirely free, with over 600 cards available at launch. “We believe that is a sign of respect to our players, and the only way to create a truly immersive experience”, said Cleber.
The game is currently being developed for PC/Mac/Linux, with planned consoles (PS4, Xbox One, Wii U, PS3, Xbox 360). To check out the project and give your feedback visit Collective.square-enix.com
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