As the title states, Oil Enterprise is a business strategy game. The player builds a mighty oil corporation, needs to proof himself a witty businessman and gain a considerable fortune.
Hello everybody! We finally made it to compile another stable build of Oil Enterprise, with a lot of new stuff for you to enjoy and check out. Here it goes
There was one particularily nasty problem where after some time playing "end game" in the pause menu or on the gameover screen doesn't take you back to the main menu, but simply hangs the game. Unfortunately I couldn't find anything wrong in my code, and I'm afraid it is a problem of the Unity Engine in use. I have upgraded to the very latest minor upgrade there is, hoping that the problem is solved there. But I'm already in the process of doing the major version upgrade (to Unity 5.1), so if this last upgrade did not fix the problem, the next one certainly will.
Anyways, why upgrade to another Unity Version at all? We have heard your feedback, and some asked for opponents to play against. Well, there is an idea that it would be great fun for Oil Enterprise to have multiplayer, without any central server, just peer2peer or "LAN". We think that this would be a wondrous addition, along with sabotaging the others and a stock market, enabling hostile takeovers. And of course, after human opponents are in place, it is just one step further to computer-controlled ones, improving the single player experience as well.
BUT: No promises yet, I still have to look into all the stuff required, and I can't tell if Multiplayer is doable at all! Stay tuned, I'll keep you updated, I will definitely know more by the end of the week!
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