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Bakery Biz Tycoon is a typical oldschool tycoon game.The player must become the entrepreneur and manage his company to dominate the market but also to be careful not to overinvest and stay on the market.

The player has at his disposal many game mechanics that give many functions and tools to manage his company. The player must skilfully balance between investing in the development of production capacity, manage the production itself, control the warehouse space, but also take care of sales supported by marketing activities.

The products created by the player will take part in various competitions, and their result may affect the assessment of products against the competition by customers which may positively or negatively affect the sales volume.


Key features:

  • Finally, 3 cities where the player will be able to expand their number of stores

  • Expansion of production capacity and production management

  • Warehouse management so that you can use your warehouses in the most efficient way.

  • Store management to increase the number of products available for sale and support the same level of service

  • The player can create products with specific parameters, thanks to which the player has an influence on the production costs and on the product's opinion

  • Opportunity to participate in events such as Regional Competitions for the best product in the industry, in which the player's product will compete with products from other manufacturers.


A few words from the author:

By creating Bakery Biz Tycoon, my main goal was to create a title that will relate to old school tycoon games.In which the player has to focus more on the macro of managing the enterprise than on micro-management or time management.I tried to create a more complex production than typical Time Management games, but simple enough for the time spent with Bakery Biz Tycoon to be fun. And I wish all this and I hope that my first game will give you at least a few hours of pleasant gameplay. Greetings my freinds! :)

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It took some time since I put screenshots of the older version of the game. I finished work on the first town of Middelton. It is not fully animated yet, but the whole project will allow to add more animations and objects like the player's vehicles or vans in the future. I also improved the interface throughout the game and a few bugs. And I decided to show you current screenshots and a small trailer. I hope that it will bring you closer to the game and how it will look.


As for the game itself, I am finishing the version for release in early access. Then I plan to do some updates, which should eliminate any errors and balance the gameplay. And if after the update I do not have much to correct, I will focus on adding content.

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What was done?

  • The main city of Middelton, and some animations
  • There are already functional buildings in the city with which the player can interact right now and buildings that will be functional at next updates. It's about buildings such as shops, bakeries, offices, banks and warehouses.
  • The sales and revenues module has been completed. Now the player has full access to information about the company.
  • The production module is also finished. And allows you to enter products for sale. Currently, the production capacity is increased through the "upgrade" function, but in the future I would like to develop this module for more complex production lines.
  • The marketing module has been completed. It allows sales support activities like marketing campaigns to increase the total number of potential customers.
  • Bakery competitions. From time to time, the player may take part in bakery events and the win has a strong influence on the player's sales in the stores.

The game itself is designed so that in each of the "modules" I can add functions and add depth to any game mechanics. And so far, the game does not yet contain all the functions and mechanics that I would like to see in this game. And I mean contracts, where the player could sell outside stores. But mainly add depth to the production mechanics about production lines. Whether as part of the purchase of "technology" or building your own production line. I also think a lot about the introduction of the logistics module. It would be naturally connected to the warehouse. This would allow the introduction of delivery elements to the game. Purchase of delivery vehicles and possible plans for the supply of products to stores. And that would probably be my biggest ideas for adding content. In the meantime, I will want to add new minor functions and improvements like a bank.

Thank you for your attention and greetings!

Bakery Biz Tycoon Released!

Bakery Biz Tycoon Released!

News

After many months of working on Bakery Biz Tycoon, and many weeks to test the current version, I can finally say that the game has just been released...

We build the city! Middelton

We build the city! Middelton

News

Greetings my freinds! Finally, I managed to finish the map of the first city. I decided to make a “flat” map of the city for the moment. Over time...

Few words about the game

Few words about the game

News

Bakery Biz Tycoon is a typical oldschool tycoon game. The player must become the entrepreneur and manage his company to dominate the market but also to...

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Bakery Biz Tycoon
Platforms
Windows
Creator
Bango.Games
Engine
Custom
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Bakerytycoon.com
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Style
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Realism
Players
Single Player
Project
Indie
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