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Nur: A voxel game about exploring tiny islands with big problems. Nur is a isometric action adventure game that mixes platforming and puzzle elements together. The game will be divided into tiny islands, each one with a unique story! The objective of the game is to explore all of them, fix your home island and help anyone you can on the way. In some places you'll need to defend yourself with your trusty fishing rod and in others, you'll need to use your tiny brain to figure out how to advance.

Post news RSS Devlog 12 - Slow and Steady...

Hey! This week we integrated the UI concepts, that we showed last week, into the game. Everything is coming together and almost all of the UI has been implemented!

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Hey! This week we integrated the UI concepts, that we showed last week, into the game. Everything is coming together and almost all of the UI has been implemented!

Here's how the menu looks, still needs a little tweaking, but we are happy with it for now:

menuopt

(sorry for the low quality)


Gramps got some dialogue portraits, so now he can express himself:

grampa happya


grampa mhh


grampa sleepy


And, here's how the dialogue looks in-game, pretty cool no?

dialogue gif


That's it for this devlog. Of course, we worked on more stuff than this, but most of it was boring documentation or bug fixes... So this week ya'll get a tiny post! :)

See you next week!
-bedbed

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Nur
Platforms
Windows
Creator
bedbedgames
Engine
Unity
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