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Kabuto is a samurai on a journey to rescue his master and defeat his captors, and in doing so encounters diverse environments, enemies and challenges worthy of a samurai’s reputation; facing them through clever use of his oversized sword.

Report RSS Devlog 10 –New animations and Mechanics Updates

Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created animations for the level's final boss, as well as some UI animations and the programmer implemented the new regeneration mechanic.

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This week our artist created some new animations. See it for yourself right below!

Final Boss Attack

boss attack

By continuing to update the User Interface, in these past few weeks our artist created these two new animations that will soon be implemented by the programmer, but until then have a look below!

Health Damage

Health Animation 1

This next animation will be used when the player wants to travel through out the level using the checkpoints (shrines).

Scroll Animation

Scroll Animation 1


As said before the programmer implemented the new health regeneration mechanics. Check it out below!

Health Regeneration

regenaration

And this concludes our tenth article. Thank you all for the support! Don’t forget to leave a comment below about your opinion.

Make sure to follow us on our social media, such as our Facebook. Stay tuned for more news and development updates next week!

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LuisChaves
LuisChaves - - 51 comments

Damn, sick health damage animation! Great work guys!

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