Kabuto is a samurai on a journey to rescue his master and defeat his captors, and in doing so encounters diverse environments, enemies and challenges worthy of a samurai’s reputation; facing them through clever use of his oversized sword.
Hello everybody, we are the Nodachi development team, and today we are going to send our regards to our followers. This week, we are going to give you...
devlog 15 – nodachi game
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created...
devlog 14 – new animations and gameplay trailer
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created...
devlog 13 – new animations and programming implementations
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created...
devlog 12 – traps, new mechanics and programming implementations
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist finished...
devlog 11 – new animations and ui implementation
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created...
devlog 10 –new animations and mechanics updates
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created...
devlog 9 –new animations and gameplay trailer storyboard
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created...
devlog 8 – new enemies, animations and implementations
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on updating...
devlog 7 –user interface and animation
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on creating...
devlog 6 – animation and mechanics updates
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on updating...
devlog 5 – updates in background, level design, user interface and mechanics
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on the...
devlog 4 – enemies and updates
Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on updating...
devlog 3 – background, level design and updates
Hello again, we are Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on the player animations...
devlog 2 - player animations and updates
Hey everybody! In this article we will show you the current state of development for Nodachi, a 2D action, platform game wthat focuses on the caracter's...
devlog 1 - nodachi idea and process
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