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Kabuto is a samurai on a journey to rescue his master and defeat his captors, and in doing so encounters diverse environments, enemies and challenges worthy of a samurai’s reputation; facing them through clever use of his oversized sword.

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This week our artist created some new animations. See it for yourself right below!

Kamikaze Walk Animation

Kamikaze 1 Walk

Kamikaze Explosion Animation

Kamikaze Explode

This week as the author of all weekly posts on this platform and the project's game designer, I decided to start writing and, with some help from the artist, sketching the storyboard for the gameplay trailer that will be released approximately one month from today.

As I intended to show you all in the future the gameplay trailer, today you will only see the sketches with the intent of not spoiling the whole thing.

Gameplay Trailer Storyboard

storyboard 1

storyboard 2

And this concludes this week article. Don’t forget to leave a comment below about your opinion.

Make sure to follow us on our social media, such as our Facebook and Twitter. Stay tuned for more news and development updates next week!

Devlog 8 – New enemies, animations and implementations

Devlog 8 – New enemies, animations and implementations

News

Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created...

Devlog 7 –User interface and Animation

Devlog 7 –User interface and Animation

News

Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on updating...

Devlog 6 – Animation and Mechanics Updates

Devlog 6 – Animation and Mechanics Updates

News

Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on creating...

Devlog 5 – Updates in Background, Level Design, User Interface and Mechanics

Devlog 5 – Updates in Background, Level Design, User Interface and Mechanics

News

Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, we focused on updating...

Comments
WildLynxStudios
WildLynxStudios

Hey! Those are some pretty clean designs! The animation is still a bit rough though... The player attack is especially weird without any kind of build up... but still, good job :D

Keep up the good work and good luck!

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Nodachi
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NodachiGame
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Medieval
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