Native Doom is an puzzle/adventure/RPG inspired by such games as Crash, Mario and Minecraft. We have a lot of interesting stuff: The character can interact with many types of buttons and traps, the shadow mode makes you walk through the darkness and lovely cartoon graphics. As a player, you get a role of one chosen by Gods, you is the only that can save the village of devastation. The game has a 3rd view camera and is going inside caves, be prepared! Gameplay video and Kickstarter coming soon...It is being developed since February 2014 and is in Beta for the Demo.
Hello everyone, indie game lovers. We are proud to announce that our DEMO is ready to be played. This new version is definitive and we have many new features.
The game is being developed using Unreal Engine 3 (UDK) All HUD visual system, and all functions except the Player were programmed using KISMET.
Feel free to play Native Doom and give your opinion on the game, our intention from now is to campaign for the kickstarter and then finalize all 10 levels that are missing.
We are very happy with the result we obtained, thanks to all.
Game (UDK Installer version) - Download
Details related to some of new characters for our story and finally we have our main character included in the game. The ally of the shadows was announced...
We're announcing the first new effects on objects for Native Doom. Mushrooms usable, portal activation and highlight for core.
More details about HUD, inventory and abilities in Native Doom revealed!
The current UPDATES and the 1st gameplay part. Native Doom is a Puzzle for Windows in Beta version, 330MB Download size and no registration required...
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This is the Beta 2019 version. A lot of ajusts done.
Download Native Doom Demo, full Tutorial and Earth Map. MAC OSX version.
Download Native Doom Demo, full Tutorial and Earth Map. Windows version.
Would like to know Native Doom? this is a Puzzle Beta version for Windows, but works totally well. Play and give us your opinion. We need your help to...
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