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Native Doom is an puzzle/adventure/RPG inspired by such games as Crash, Mario and Minecraft. We have a lot of interesting stuff: The character can interact with many types of buttons and traps, the shadow mode makes you walk through the darkness and lovely cartoon graphics. As a player, you get a role of one chosen by Gods, you is the only that can save the village of devastation. The game has a 3rd view camera and is going inside caves, be prepared! Gameplay video and Kickstarter coming soon...It is being developed since February 2014 and is in Beta for the Demo.

Post news Report RSS Native Doom Dev Update #006 - Game Released

We are proud to announce that our DEMO is ready to be played. This new version is definitive and we have many new features. Find out what is affecting the village, and save your friends!

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Hello everyone, indie game lovers. We are proud to announce that our DEMO is ready to be played. This new version is definitive and we have many new features.

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Start Screen


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Main Menu


The game is being developed using Unreal Engine 3 (UDK) All HUD visual system, and all functions except the Player were programmed using KISMET.

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New Tutorial Map


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Special Puzzle using Physics


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New HUD for all situations.


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SHADOWN MODE - the main effect for this version,
each mushroom gives around 20 seconds in it mode. (We'll do an article about this)


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Final Earth Puzzle, each puzzle part must be collected at each level element.


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Water Level


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Fire Level


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Shadow Level


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Final Boss


Feel free to play Native Doom and give your opinion on the game, our intention from now is to campaign for the kickstarter and then finalize all 10 levels that are missing.


We are very happy with the result we obtained, thanks to all.

Facebook: Facebook.com

Site: Nucleararts.com.br

Game (UDK Installer version) - Download

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