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Under development

They blew the bridges out. And we ran out of bullets.

Bikes.

Raw material for surprisingly effective weapons. And they're everywhere. But so are these undead ghouls, they're everywhere too. Feeding on anything living...feeders. It's not about trying to escape anymore, it's about trusting people again and reclaiming the city!

Welcome to the world of Z'Isle, a horror-themed tactical RPG based on a comic book series set seven years after a zombie apocalypse. It shares elements the base-building elements of X-Com, the stress/morale mechanic of Darkest Dungeon and post-apocalyptic survival activities, (such as trading and negotiating) character exploration of- This War of Mine. The game is set during those seven harrowing years of chaos, fire and death. The chemistry of your crew will dictate whether they can perform powerful turn-based combo attacks with each other. Customize your character and lead them against marauders, Syklurs and the feeder hordes. Build, maintain and expand your community, but careful! The decisions you make during missions will affect the chemistry of your team, impacting morale and affect the reputation of your community.

Bike-forged weapons & roof-bound communities have kept people safe. But for how long?

GAMEPLAY FEATURES:

  • Lead your crew of survivors through the undead-filled streets of Montreal in turn-based tactical combat and exploration
  • Customize your main character and recruit new squad members from a diverse cast of survivors ranging in ethnicity, sexual identity, career backgrounds and more
  • Battle against undead feeders and hostile survivors with unique combat mechanics that enhance the tension of each encounter
  • Execute feeders before they rise again and pump antidote into any character that receives a bite before they start turning
  • Perform special combo attacks using multiple characters based on their interpersonal chemistry
  • Improve your team’s morale and chemistry as relationships develop dynamically between characters based on their actions during missions
  • Explore the environments to collect resources and new crafting materials
  • Build your community between missions using a dynamic base-building skill tree
  • Craft and discover new weapons and mission items out of upcycled technology
  • Manage your community’s resources and manpower by assigning your population to the various buildings
  • Maintain your town’s morale and reputation to improve the performance of each building and to attract new survivors to your community
  • Choose different paths during story-based and procedurally generated events in your town and when encountering other communities around the city
  • Complete random side quests to collect resources, find survivors and build the experience of your squad Review your unique story in the Chronicle, an illustrated journal maintained by your main character that chronicles your actions as you progress
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Z'Isle
Platforms
Windows, PS4
Engine
Unity
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Style
Theme
Horror
Players
Single Player
Project
Indie
Twitter

Latest tweets from @zisleseries

RT @GameWorkers: True. Unfortunately executives blinded by profits won't be moved by polite criticism and studies. We have to force… T.co

Oct 17 2018

Check out the epic photoshoot of Abdul Lateef and the Distraction Machine done by the equally epic @benoitvermette!… T.co

Oct 11 2018

RT @tanyaxshort: I'm going to write a quick thread outlining something I think many indies and AAAs alike seem to often understand:… T.co

Oct 11 2018

RT @Misc_Studios: Creative Director and multi-disciplanary artist @LateefMartin gives us a glimpse of how the costume design of Abdul… T.co

Oct 8 2018

RT @Quadraceptor: People are clamouring for our next show. We're workin' on it! They also want the music. We're working on that too!… T.co

Oct 8 2018

RT @Quadraceptor: Thank you for making our sold-out 3-show musical presentation at @popmontreal a success! The story of @ZisleSeriesT.co

Oct 2 2018

RT @Quadraceptor: Today's @popmontreal presentation of Abdul Lateef & the Distraction Machine-music inspired by the @zisleseries comi… T.co

Sep 30 2018

RT @tanyaxshort: I'm told my talk on when & how to make your systems player-legible was good so if that's in your interests, 👇👀 T.co

Sep 29 2018

RT @Misc_Studios: It begins tonight w/a sold out show! Get your tix for Abdul Lateef & the Distraction Machine, music inspired by the… T.co

Sep 28 2018

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