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Wishlist Alder's Blood on Steam: Store.steampowered.com


Alder's Blood is a grim, dark and damp turn-based, tactical, strategic, 2D game. Lead a group of Hunters in a world, where nature have lost her mind and repelled the civilisation. Use cold steel and trustworthy rifles or guns to fight back.

If you would like to give us feedback about Alder's Blood, or just chat, join our Discord! - Discord.gg


E-mail: info@shockworkgames.com

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Wishlist Alder's Blood on Steam - Store.steampowered.com


Hey hey guys! It’s already January of 2019, so it is time to make summaries and talk about new year resolutions, right? Today’s post will be just that, a summary of all the things that happened with Alder’s Blood in 2018. It will be immediately followed up by a second post with what to expect of the project in 2019.


A working prototype!

We released our first working demo in 2018, which was one of the most important pillars of the year. We could finally play the game (on Steam, wow) and compare our design docs with reality. We received a lot of praise from that short demo, but we decided that we should still think through everything and continue to work on the design process to be fully satisfied.

Kickstarter

Another big thing of 2018 was our first Kickstarter campaign. Although we weren't able to fund the project, we did get a group of very loyal followers (thank you all for your support!) and tons of positive feedback. This was a very important experience for all of us. It allowed us to take a closer look at the project, compare it with the very first design docs... and make some maybe a bit radical, but crucial decisions.

Ch ch ch changes!

The bucket of cold water that was our Kickstarter campaign was actually very positive for the project as a whole. We could distant ourselves from it more and be more critical towards our work. We spent two or three months idealising the “new/old” Alder’s Blood. In the rush of early development too many of the original ideas were scrapped, and it started to show. So we made a very drastic decision and decided to basically cut 50% of the game, to focus on the parts that really matter.

The graphics were made from scratch. A new art style allowed us to make better looking animations and terrain elements. There is still a lot of work in polishing and adjusting the visuals of Alder’s Blood, but that one decision is already starting to pay off.

We completely revamped the strategic layer of the game. Players are now closer to the action, and we have introduced a travelling mechanic. Conversations with characters were also introduced, allowing us to create a more entertaining story. There’s more to the changes we made, but we’ll cover it in future devlogs.

We dropped hunter classes, and focused more on stealth mechanics. We have already added tonnes of new features, both big and small, which complement the base mechanics of Alder's Blood. But the idea behind all of this is simple: make Alder’s Blood the best game we can.

Fat Dog Games

There was a pretty dark period in the development following the Kickstarter, when we were unsure if we would be able to fund the project any further. We even made plans to make it more of a hobby on the side rather than a main job. But fortunately for us, it all ended last summer when we signed a publishing contract with Fat Dog Games. And wow, what a relief it was. Thanks to our cooperation, the game now benefits from a more professional development cycle which it certainly needed.

A lot happened in 2018, good and bad, but the important bit is that: we survived!

If you like what we do, please consider following us on:
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Twitter.com

Or join our Newsletter - Eepurl.com


Coloring system in Alder's Blood

Coloring system in Alder's Blood

News 2 comments

Very exciting topic today - coloring system in Alder's Blood. Watch the short video from Michał and Kamil.

Event system in Alder's Blood!

Event system in Alder's Blood!

News

Hello Hunters! In today's devlog we're talking about event system in Alder's Blood. Enjoy!

DevLOG - weapons in Alder's Blood + abilities system

DevLOG - weapons in Alder's Blood + abilities system

News

Last time we showed you some weapons, and we will continue the subject here. This time we will showcase ranged weapons and give you insight on the abilities...

Devlog #7 - Melee Weapons in Alder's Blood

Devlog #7 - Melee Weapons in Alder's Blood

News

Hi everyone, we’re back with another Devlog and are excited to kick off a miniseries in which we’ll cover all of the tools of combat that are available...

Comments
HungryPixel
HungryPixel

Neat, as always :)

Reply Good karma Bad karma+3 votes
Shockwork_Games Creator
Shockwork_Games

Thank you!

Reply Good karma+2 votes
SonofX51
SonofX51

Very cool! How are you guys planning on releasing this? Steam?

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Shockwork_Games Creator
Shockwork_Games

Glad you like it! Yes, we are plannig to release Alder's Blood on PC - Steam and probably GOG.com.

Reply Good karma+2 votes
200441345
200441345

Can't wait for the gameplay but it look like bloodborne :3 interesting

Reply Good karma Bad karma+3 votes
Chr0n0s85
Chr0n0s85

Bloodborne inspired?

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Shockwork_Games Creator
Shockwork_Games

Hey! Yes, this is one of the inspirations. :)

Reply Good karma+2 votes
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Alder's Blood
Platforms
Windows
Developer
Shockwork Games
Publisher
Fat Dog Games
Engine
Unity
Contact
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Homepage
Aldersblood.com
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Style
Theme
Noire
Players
Single Player
Project
Indie
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Latest tweets from @aldersblood

RT @AldersBlood: #FridayFeeling: This is us, working on a story trailer. As you can see, our brains are literally steaming from thin… T.co

Jan 18 2019

#FridayFeeling: This is us, working on a story trailer. As you can see, our brains are literally steaming from thin… T.co

Jan 18 2019

#ThursdayTip: Remember to save an action point for reloading your rifle after initiating combat. The last thing you… T.co

Jan 17 2019

#TuesdayTip: Stop the creatures of darkness in their tracks with the immobilize hex. Unlike the previous trap we sh… T.co

Jan 15 2019

#ScreenshotSaturday: Do you remember a trap from our previous posts? This is it in all its glory. You can now see i… T.co

Jan 12 2019

RT @AldersBlood: #ThrowbackThursday: Here you can see some of the weapons that will be available in our game. Be powerful but noisy,… T.co

Jan 10 2019

#ThrowbackThursday: Here you can see some of the weapons that will be available in our game. Be powerful but noisy,… T.co

Jan 10 2019

In Alder's Blood, weather conditions are a very important tactical element. Here are the icons that will help you f… T.co

Jan 9 2019

RT @AldersBlood: #MondayMotivation: The animation still needs to be polished, but the basis is already there. We'll tell you more ab… T.co

Jan 7 2019

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