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Independent strategy video game created by Jan Zeleny. The combination of procedurally generated challenges, realistic graphics and board-game-like straightforward rules. It is a challenging business simulation game with everything around cargo delivery. The player acts as a entrepreneur in control of a transport company. He needs to lay tracks on a difficult terrain, invent and buy new vehicles, project routes and compete against economical rules to make as much profit by transporting passengers and various cargo types as possible to beat other players score around the world. Follow me on Twitter: twitter.com/JanZeleny85 Or on Facebook: www.facebook.com/mashinky/ Or Steam: store.steampowered.com/app/598960/Mashinky/

Post feature Report RSS Game pillars / Features

List of game pillars and features. This is vital part of game-play and user experience and I think that the combination of old-school hardcore mechanics and new original features could create a very addicting game with lots of fun and possibilities.

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This game has some unique features and I trust that the combination of old-school hardcore mechanics and new original features could create a very addicting game with lots of fun and possibilities.
Here you can see the list of game mechanics and features:

- Quad-based isometric mode for easier constructing your logistics imperium
- 3D Modern look able to serve better look and feel
- Rules close to board games to be 100% clear so you can focus on solution searching instead of experimenting with unclear economical model
- Strategy challenges based on logistics, researching new tech, expanding industry, customizable stations, optimizing paths
- Hard core rails management with Junctions, Semaphores, Bridges, Tunels, Editable terrain, Vegetation
- 7 Eras from Steam age to Modern / Futuristic magnetic railways
- Procedurally generated terrains, Different seasons, Landscape types, Industry or Train sets, etc.
- Upgrades / customizations for vehicles, industry, stations, depos etc.
- Possibility to take a ride in one of your trains
- Asynchronous multiplayer based on Company rating, Global map
- Support for various mods (everything from models, sounds, game rules, industry chains to landscape generators)
- Inhouse Engine developed for this game


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