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Build your defense base to fight back the undead hordes of Mars and secure the future of the red planet. MarZ is a game of strategy and tactical defense where you must carefully manage your crew and resources as you try to uncover the terrible secrets of the undead.

Post news Report RSS MarZ Rising – Devlog#4

Every game needs super-weapons right? In MarZ Rising you will be able to use 6 different super-weapons. Each will have different abilities.

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Every game needs super-weapons right? In MarZ Rising you will be able to use 6 different super-weapons. Each will have different abilities.

To unlock the super-weapons you will have to build a super-weapon-factory. This is a new building we have introduced with our new TechTree. Like every other building the super-weapon-factory will have three upgrade levels, at each level you will unlock two new super-weapons.

Meet the Nukebomb.
Well, this super-weapon doesn’t need any introduction. It’s a nuke, and you simply drop it on the field. ;) It has a high damage range but it takes a while to reload. You also have to make sure not to drop it near your buildings otherwise they will get damaged.
Here’s a nice looking explosion from it. I like it already, but it isn’t completely final.

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Orbitlaser
This nice super-weapon is totally in your control. A high energy beam shoots from outer space to the ground and you can steer it directly into the zombie hordes. Pretty much like the laser-super-weapon in C&C Generals.

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I’m currently working on the implementation and the particle FX therefore not all weapons are finished yet. Stay tuned for the other mighty super-weapons.

Cheers,
Marc

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