We're finally here guys! After a decent amount of time we’ve finally decided on a new release date that we will surely be able to follow. The 26th of May, Magnetic will be able for purchase on Steam (Magnetic: Cage Closed Steam Page). The game will be available for $14.99 for the basic game or $19.99 for a special Collector's Edition.
The game industry is full of surprises that can create unforeseen events which needs to be fixed before the release of the game. We at Guru Games wanted to make sure that when the game is released it is as polished and bug-free as possible, instead of releasing a product with certain flaws that could’ve been fixed if we were given them time. Delays are never funny, especially if you’re really looking forward to a game, but in the end, I think everyone will be happier with a stable product instead of a rushed one.
You can view a video where our Lead Artist discusses about what you as a player can do in Magnetic: Cage Closed here:
Thank you for your patience and we're all looking forward in making Magnetic: Cage Closed available for all of you! During this time, we will work with streams and other events to keep you updated! If you're interested in following us, please follow this link: Guru Games Live Stream, or you can just keep an eye out on our twitter, facebook or IndieDB page.
If you're here for the first time, I will add some description of what Magnetic is below, for the ones who are interested:
Hailed as "memorable", "rewarding" and "a step forward in the genre" in top media previews, the title boasts countless puzzles to solve and a branching storyline. Magnetic: Cage Closed also features a unique blend of platforming and puzzle gameplay, adding a second twist to the genre.
Magnetic drops players into the role of a prisoner serving time for past crimes in a vast, ever-changing prison with chambers that shift in random patterns. The title boasts innovative use of real-life magnetic properties to bring players realistic magnetism-fueled platforming, allowing players the ability to push, pull, slow down or speed up their movement through a series of increasingly complex puzzles.
Rocking a special magnetic gun, players are encouraged and pushed on by a sadistic warden controlling the complex. By manipulating and mastering magnetic forces, they must find a way out – but no choice is without consequence in Facility 7, where each chamber offers a unique challenge ranging from classic puzzles to moral choices.