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Lord of Rigel is a turn based 4x (Explore, Expand, Exploit, and Exterminate) space strategy game. Our goal is to create an accessible, yet deep, turn based strategy game with real time tactical combat that will provide a complete space-opera experience. Lord of Rigel will feature a diverse universe with young and elder races that will struggle to shape the future of the galaxy. Players can make a choice between warring elder races or forging their own alliance with a coalition of alien races including minor species. Given all the resources of a galactic empire, players can choose how to navigate through complex diplomacy and survive grand menaces invading the galaxy using an array of game mechanics such as a galactic council, espionage, research, and military force. Players can expect Lord of Rigel to be completed in 2016 and available for Windows, OS X, and Linux.

Report RSS Lord of Rigel Revised Galaxy Scene Preview (Alpha)

Lead designer James Rorabaugh discusses some of the revisions in a work in progress preview of the new main screen in Lord of Rigel.

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The Lord of Rigel team has been hard at work revising and updating aspects of the game. This video shows the work in progress galaxy scene which has been updated for full 3d.

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Lord of Rigel
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Windows, Mac, Linux
Engine
Unity
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Lordofrigel.com
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