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Legends of Astravia is a story-driven, puzzle-based RPG inspired by classic Super Nintendo games like Final Fantasy, Chrono Trigger, and the Legend of Zelda. This game is in active development and will continue to receive periodic updates. It is free, and will be throughout its development cycle, until it becomes approximately 50-75% complete. From there, demos will be available to project contributors, until the game eventually becomes complete! The plan is to have 30+ hours of gameplay and content.

Post news RSS Tileset Changes and Progress

New screenshots of the tileset changes, as well as an update on the various changes made to the game in the past week.

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The past week has been incredibly productive. Various changes have been made to the introduction to help engage the player with the story, and I've been working my way down the list of bugs to fix and mechanics to change for the next beta release.

The biggest--and most visible--change is with the tileset. I've been slowly trying to transition out of the RPG Maker XP default tiles. While completely custom tiles are still a long way out, some color changes and edits have made a world of difference:

Before Change


After Change

You may also notice that Mordin Village has been slightly reduced in size. I noticed that for a starting area, it felt a little too wide, especially when moving around between the shops.

Some other changes completed this week include:

  • Background music softens when you enter buildings
  • A new battle fanfare and post-battle victory music was added
  • A whole new cutscene in the introduction was added

These updates will be available in the next demo release, so stay tuned!

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Legends of Astravia
Platforms
Windows
Creator
StudioAlemni
Engine
RPG Maker XP
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Homepage
Astravia.net
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RPG Maker XP
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