• Register

Ever wondered where all the elements came from? If the world started with just Earth, Air, Fire and Water, then where did we get Humans, Sawblades and Plastic? Or Lakes, Milk and Elastic? Starting with just those original four elements, it's up to you to craft all the others!

Post article RSS Articles

It Takes Two - Release

News

Hey all! I made It Takes Two primarily because I wanted to work on a game I'd be happy to call "complete", while also wanting to learn more about Android-specific game development. I reached my goal over summer 2018 and released the game in mid-September, featuring 260 elements, with full art and hint text for each element.

Screenshot 20180911 001940

The first design decision I made was to make sure the entire game worked using Unity's built-in UI system - that meant it had to be flexible and work across several resolutions seamlessly. Much of the early stages of development was getting the size and layout of the cards and other UI elements just right - I feel as if I managed that for the final release!

I picked a vector art style, using a brush to make the card art look hand-drawn. While it turned out to be pretty time-consuming designing art for all 260 items, it certainly helped me learn how to use Affinity Designer properly; most of the development time went into creating the artwork.

The two things I'm most unhappy with in the initial 1.0 release is the lack of sound or music, and the poor quality of the hints. I've made it a focus of the upcoming July 2019 update to provide clearer hints with less of a focus on alliteration or trying to be witty and outside the box, and I'd like to at least create sound effects for clicking on cards, with music being a stretch goal. I'm currently choosing between synthesizing effects and using Foley recordings for moving cards around.

An update for the game is in development and planned for release in July 2019; it will contain more elements, more recipes and an updated interface and hint system.

Add file RSS Files
It Takes Two Advance 1.0

It Takes Two Advance 1.0

Full Version

The 1.0 release of It Takes Two Advance, complete with the same 260 elements of the main version of the game and the same crafting recipes!

It Takes Two 1.0 (Windows)

It Takes Two 1.0 (Windows)

Full Version

Windows Version 1.0. Contains 260 items with tons of recipes!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
It Takes Two
Platforms
Windows, Android
Creator
danielilett
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Puzzle
Theme
Abstract
Players
Single Player
Project
Indie
Series
Twitter

Latest tweets from @daniel_ilett

RT @pushmatrix: This pottery simulator is all done using shaders 🤯 Here's a thread of how I did it 👇 [1/7] T.co

4hours ago

Vote on what you think should be my next shader tutorial in this Patreon-exclusive poll: snow layering, or seeing t… T.co

12hours ago

Episode 4 is now out! I finally get round to building a creeper farm, which involves everyone's favourite mob - cat… T.co

Jan 18 2021

This speedrun is super entertaining and makes me wanna go play Yoshi's Island again 😅 Youtube.com

Jan 18 2021

I'm reposting my #BytesizeGamedev videos on YouTube, and from now on, I'll aim to get a new one out every one or tw… T.co

Jan 15 2021

I posted an update about all the things I have planned for the rest of January and beyond! Patreon.com

Jan 14 2021

BEES. T.co

Jan 13 2021

The third episode is out! In this one, I team up with a friend for some challenges and we almost immediately consig… T.co

Jan 13 2021

Embed Buttons
Link to It Takes Two by selecting a button and using the embed code provided more...
It Takes Two
Statistics
Visits
389 (1 today)
Last Update
Watchers
2 members
Files
2
Articles
1
You may also like