*Game is in in very early development, final product may not be as shown!* Bringing back minimalizm, this game aims at creating adventurous world full of puzzles who will reward your game progress.
Features in June 2015 update
-Added intro who currently shows nothing in storyline, but its connected (Trust me)
-New Menu with more options for graphics and audio settings
-Sandbox mode
-New HUD attached to the weapon (if we can even call it that)
-Anti-fall system
-Three cubes, each with its on purpose (In campaign mode)
-And many more
First video update of the project. I must say, this was really early video. Game has much more features than here, but more about that later.
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