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*Game is in in very early development, final product may not be as shown!* Bringing back minimalizm, this game aims at creating adventurous world full of puzzles who will reward your game progress.

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Features in June 2015 update


-Added intro who currently shows nothing in storyline, but its connected (Trust me)

-New Menu with more options for graphics and audio settings

-Sandbox mode

-New HUD attached to the weapon (if we can even call it that)

-Anti-fall system

-Three cubes, each with its on purpose (In campaign mode)

-And many more

May 2015 update

May 2015 update

News

Update regarding scenery, performance improvements, new features and more

First Update

First Update

News

First video update of the project. I must say, this was really early video. Game has much more features than here, but more about that later.

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