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- Hide & Sneak is an asymmetrical multiplayer game.
- In "Hide & Sneak," both players are visually isolated and unable to see their characters on the screen.
- One Player is the "Attacker"
- Their goal is to gain points by going back and forth on the map.
- They gain one point for each full circuit they make on the map.
- The other player is the "Defender"
- Their goal is to find the other player.
- The round ends when they find the Attacker
- When a player runs into a wall, their controller will vibrate.
- Additionally, as the two players get closer, a sound effect will get louder and increase in rate.
- Each role has two tools at their disposal.
- By pressing B, both players can fire a "Ping" that shortly gives away your position. Allowing you to know where you are, and alerting the other player.
- Attackers can press X to fire a "False Ping" that acts as a decoy for the other player. This can be used once a circuit.
- Defenders can press X to fire a halo of light that will catch the Attacker if in range. This is usable on a cool down.
- When the attacker is caught, players switch sides, and the player with the most points after one rotation wins!

Pro Tips:
- Attackers: Use your environment and tools to confuse the defender as to your position.
- Defenders: Be Patient - Catching the Attacker is difficult, take your time and pay attention to find the other player.

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Version 1.1

Version 1.1

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This is the updated version and what not or whatever.

Hide & Sneak: First Demo Build! (v001)

Hide & Sneak: First Demo Build! (v001)

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This is the first post-game jam build of Hide & Sneak! This build includes polish and minor design tweaks as well as the first level of the game! Feedback...

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