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Mechanised team-based combat to the death, take charge of your mech in frantic weapon-filled battles on the wastelands of earth and beyond 500 years in the future

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When is a game truly "ready" to release?

When is a game truly "ready" to release?

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My dilema atm is when to decide to release, when have I included all the features a game really needs to make it enjoyable.

Testing times

Testing times

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Here's a quick introduction to me and my latest game, Heavy Steel.

The pursuit of balance

The pursuit of balance

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I may appear like work on main game been slow, but far from it, as I've concentrate on behind-the-scenes changes and gameplay tweaks from the first private...

Meet the cast of characters

Meet the cast of characters

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Playable characters and how do I let the players unlock them?

First trailer released

First trailer released

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We are proud to announce the first teaser trailer for our new game, "Heavy Steel", available soon on mobile + desktop platforms.

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Heavy Steel
Platforms
Windows, Mac, Linux, iOS, Android
Creator
pixelknights
Engine
Unity
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Release date
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