Hey Guys
After weeks working hard and polishing our gameplay, we can finally present a video example of our combat dynamics, which we have been working on for the last 2 months.
We are actually working on the storyline and the combat system simultaneously so we can design story driven elements with a higher level of accuracy;
The Gameplay footage you are about to see is a very early footage representing the dynamics of the combat system, as a slow and tactical duel between the player and a representation of an enemy.
The Cinematic Sequence is the prototype created to be our Introduction for the game, a couple of scenes from the initial level, followed by an amazing original score created especially for the game by the very talented composer Stelios Goulas.