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It’s 2115. Something terrible has happened on board the research space station Wanderer, and the former space marine Max Carnage becomes an unwilling participant in these events. To survive, he will need to remember his military past.

Collect weapons, stock up on ammo and med kits, engage your wits and your tactical thinking. Because between you and the way off the station is a horde of rampaging enemies, who do not know the meaning of mercy or fear.

Key features:

  • Hazardous Space is faithful to «Rogue-a-like» traditions: there are lots of enemies, there isn’t much ammo, and death is permanent. Just the way you like it!
  • Energy is the main resource you need to stay alive. Use it wisely!
  • A huge arsenal of weapons for taking out monsters.
  • Develop your character’s skills, create modules for your armor, and unlock new skills and bonuses. Remember, even after you’re dead you can still get a nice reward!
  • Levels on the space station Wanderer are generated randomly: so each time you play through is different.
  • Intuitive gameplay. Although the game is a tactical Rogue-like RPG, it’s not difficult to pick it up!

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Hi everyone!

Let me tell you a story about the small and brave team, that decided to follow their dream (sic!) and develop their own game. About a year ago I got fed up with all my office routine and one strange idea appealed to my mind. It was like "wow, man, you like games, why not to make your own one?"

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So, let’s do this. Planned a 10-month development plan with some friends and a small budget. That is why we decided to forget about any kind of multiplayer, loot boxes and other f2p stuff. Ok, make it simple and neat - good plan for the start.

Inspiration.. Do you feel it? Well, neither did we, but finally, it came up into the mix of our favorite games — FTL, Darkest Dungeon, Skyhill from an indie side and Arkane’s Prey with some Dead Space setting. So we decided to make a 2D tactical game — hard enough to die a few times, but beatable

So, in 6 months of some development hell, we made an alpha version of our game — Hazardous Space. Recently we showed it on one local gaming event here in our country and it was one of the most popular showcases there.

We got plenty of feedback from players, found a lot of bugs and now we have all chances to work without good sleep for a few months. (Yep, re-balancing all the game, meh’)

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Now we are focused on interface improvements, making battle system more engaging, preparing a tutorial and getting ready for Early Access via Steam / Steam Direct: Store.steampowered.com

Welcome to Hazardous Space

Welcome to Hazardous Space

News

We are Coffee Cat Games — small indie studio. Hazardous Space is our the first game. And we want to tell about it.

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Hazardous Space
Platforms
Windows, Linux
Creator
coffecatgames
Engine
Unity
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @coffee_catgames

Hi, guys! Now we working on some visual part of the game. Try to do it more involving, thrilling and interesting… T.co

Aug 3 2018

We finished a new drawing of Max skills! #indiedev #gameart #indiegame T.co

Jul 26 2018

Great news, guys! We release an update which we worked for so long! #indiegames #gamedev #Steam 👇 Steamcommunity.com

Jul 20 2018

The new combat system has smarter and stronger enemies with new tactical skills #gamedev #indiegames #indiedev T.co

Jul 10 2018

Remind you, that Steam sale will finish on 5 July! -15% Hazardous Space wait for you: Store.steampowered.com

Jul 2 2018

The main Boss #conceptart #indiegames #indiedev #gamedev T.co

Jun 28 2018

Guys! It's summer sale time! Hazardous Space - 15% sale! You should get it! #indiegames #SteamSummerSale2018T.co

Jun 22 2018

People Choice Awards from DevsGo festival T.co

Jun 4 2018

russian players liked Max very much #devgo #gamedev T.co

Jun 4 2018

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