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Albert (a ghost) is unaware of his own state of mortality, that is, until Mya (a lively young teenager) comes along to ruin his day with the news. Together they crave for answers as to how Albert had died and why his life was cut so short. The problem? The Mansion in which Albert had once occupied, which should hold key to the answers he desperately craves, is due to be renovated. Albert and Mya must work together to get the workers out of the mansion any way possible.

Post news Report RSS Update 1: Albert & Mya

It’s been awhile since my initial announcement, but I have lots to share about the progress of Haunted Emotions in the coming weeks. This article will focus on the two main characters, Albert and Mya, with specific attention placed upon their play styles and abilities that will help the player get the workers to leave.

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Albert


Albert is a ghost currently stuck in between life and death, which means he can still interact with the World. As already seen in the previous article Albert can interact with one touch objects, such as light switches, record players and radios. He can also interact with more complicated objects such as the piano, where Albert will play a song from his memory.

Albert with a ghost shader appliedAlbert when he was alive


Albert’s interactions are limited however and will cost Albert energy known as Spirit Points (SP). One touch objects will cost a set amount of SP, but when an object needs continuous interaction from Albert i.e. the piano, it will cost a set amount of SP and an amount per second of the interaction. Therefore the player must carefully choose which objects to interact with. It is also important to note that Albert does not have an inventory as he is incapable of holding onto objects.

Spirit Points Cost Example

Future plans for Albert’s abilities include a skill tree, where the player can acquire Spirit Powers, such as teleport, throw objects and even possession of humans/animals, that will help the player get rid of the workers.

Mya


Much closer to the look of Mya that I want. Ignore the massive hands.


Unlike Albert, Mya is alive and well which means she can do the things that Albert cannot. One of these is to have an inventory (in the form of a rucksack). Throughout the level the player can find objects (tools, food etc) lying around or in containers (or chests). Mya can then use these objects against the workers by sabotaging either their work tools or their break items.

The player must be careful as Mya can be caught by the workers, who will eventually call the police! The player must use the level to their advantage. Mya can hide behind curtains, under tables and even in the fireplace. She can also use the basement as a way of bypassing the workers and to get to unreachable rooms. However the player must first find a way of opening the entrances to the under floor in order to use it.

Mya picking up a crowbar from a tool kit.Mya using crowbar to open a secret passage.


This update was a quick overview of the two main protagonists of the game. The next couple of updates will focus on the AI and how you use Albert and Mya's abilities to affect their emotions to get them out of the mansion.

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