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Hadelmia is roguelike mmorpg project. Discord chat

Hadelmia aims to be the game where roguelike game meets MMORPG game environment.

Goal is to be a game where you can be an adventurer, mage, fighter or even merchant who never wields a weapon. Spiced up with complex and dynamic economy system.


Current status:

Game is still early pre-alpha and there will be only small map, bugs and crashes, but this is one man project, so give me some slack ;)

Skill training time multiplier is very high during a testing.

Client download Download a client and make new account by entering your login and it will create it.

Contact info:

You can contact me here. Or at Discord

Incoming features and changes

New layout
Ingame
New UI visual look, wooden theme. Gives a nice touch to the UI and is much better than the very depressing total black and blunt style.
Loads of improvements to the UI generally.

Much more stable database code, mysql routines overhaul.

New music, new sounds(very high quality fantasy themed sounds).

Lots of new graphics, icons and items.

New spells and abilities.

AI improvements and first steps towards a total living world AI.
The meaning of living world is to make the world run independently, imagine a situation where you are a thief looking for the opportunity to steal something.
Well, with the living world AI you can do that.
Scenario: You see orcs in the woods, they are just about to make a camp and get some sleep. Orcs will actually make that camp in the spot they are currently in.
They will make camp fire, put sleeping bags in place, also put some items in their stash chest (chest is your target ofcourse).
You can now wait until most of the orcs are asleep, they will leave guard in place too for sure.
But maybe you shoot that guard with a tranquilizer dart, and wait till he/she is asleep too, or wait until the guard is making his/her patrol, and is out of sight. Then you use the stealth ability to make your way to the stash.
The stash is maybe locked too, or not, you never know. If it is, you need to lockpick it too. Maybe you will fail and make some noise and some of the orc or orcs will hear you doing it, and you know what happens then. You probably need to run and vanish in the darkness.
But after a successful lockpicking, you can get nice loot with little trouble. Nice scenario is it not? :)

This is just one cool feature the new living world AI will provide. Everything in the game will be done by AI, nothing will be scripted, ok, scripting provides very complex and cool looking scenarios, but generally it is just repeating same thing all over again.
Living world will not repeat anything basically.
This is a very ambitious goal to make work, but it is a unique feature to have.
It will be lot of work, but I'm confident to be able to make it work.
Stay tuned here or on discord for more info!.


Discord chat

You can join the test team or just come and chat at Discord

Basic Features:

-Character creation
You can make character with name of your choice and put points in different attributes.

-Inventory
Still very basic, but it works.

-Character visual look
Look of your character will change by the gear you are wearing.

-Chat
Public and private chat, shows online players too.

-Moving
You can move your character by keyboard w,a,s,d.

-Targeting
Targeting happens with left click of the mouse.

-Melee fighting
Your character will fight/hit targeted monster with wielded weapon.
Hitting will calculate bonuses from attributes and skills.

-Looting
Looting is simple left click the item on ground and you will see looting inventory and you can take item by doubleclicking the item.

-Selling items
Price will be determined by your charisma and trading skills.

-Buying items
There is few different kind of vendors now, and you can see their goods by left clicking them and buy item by selecting it and pressing buy button.

-Healing
Healing will happen with endurance skill by time or with healing potions you can buy from alchemist vendor or making potions with alchemy skill, also food will make regeneration faster.

-Eve Online style skill learning
Means no grinding or farming, anything you have to do is just wait to skill training to be finished.

-Skillpool system (if you like to grind)
When you gain any experience, you also gain skillpool points, which you can apply to any skill you have learnerd to level 0.

-Items skill requirements
You need skills to use items.

-Monsters
Monsters with A.I.

-Town guards
Guards with simple A.I.

-Line of sight
LOS system.

-Auction
Simple Auction, you can sell items in it and buy items from it.

-Spell System
Spell system with few spells only for now, but more will come ofc.

-Random dungeon generator
Makes random dungeons in every server boot.

-Zone based monster spawning
Spawns monsters randomly into zones by level of zone.

-House building
Currently you can build house tiles with carpentry skill and place tiles on the ground one by one.

-Magical items
Items you find or craft can be magical, you need to identify them with item identify scroll.

-Stash(bank)
30 slot stash.

-Character perks
Few perks you can choose after with perk points.

Professions:

-Smelting
You need to learn skill (Smelting) and buy or loot Smelting tool and use it to get to the Smelting menu.

-Blacksmithy
You need to learn various skills and buy or loot Smith hammer and use it to get to the Blacksmithy menu.

-Cooking
You need to learn skill (Basic cooking) and buy or loot Frying pan and use it to get to the Cooking menu.

-Alchemy
You need to learn skills (Alchemy theory and Basic Alchemy) and buy or loot Alchemy set and use it to get to the Alchemy menu.

-Skinning
If you have required skills (Skinning and Skinning Knowledge) and weapon like dagger in your inventory you can try to skin some monsters by left clicking + shift the corpse.

-Mining
With wielded pickaxe and required skills (Mining and Ore knowledge) you can mine rocks by left clicking + shift the rock.

-Lumberjacking
With wielded lumber axe and required skills (Lumberjacking and Log knowledge) you can lumberjack by left clicking + shift the tree.

-Carpentry
You can make boards from logs and use boards to craft items.

-Inscription
Currently you can make identify scrolls (allows making skillbooks etc in a future).

-Animal taming
Prototype taming. You can tame some animals by pressing control and click them.

-Fishing
You can fish and every fish have different weight. You can also find treasures.

-Leatherworking
You can use hides you get from skinning to make items.

-Herding
You can put tamed animals in the pen (can be crafted with carpentry). Sheeps for example will produce wool.

-Tailoring
Can make clothes.

-Farming
Grow some crops.

-Herding
You can tame an animal, sheep for example, put it in the pen (need to make by carpentry) wait it to grow some wool what you can shear.

_________________

-Ravenis - Hadelmia developer

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Last Pre-Alpha release

News

Incoming features and changes

New layout
Ingame
New UI visual look, wooden theme. Gives a nice touch to the UI and is much better than the very depressing total black and blunt style.
Loads of improvements to the UI generally.

Much more stable database code, mysql routines overhaul.

New music, new sounds(very high quality fantasy themed sounds).

Lots of new graphics, icons and items.

New spells and abilities.

AI improvements and first steps towards a total living world AI.
The meaning of living world is to make the world run independently, imagine a situation where you are a thief looking for the opportunity to steal something.
Well, with the living world AI you can do that.
Scenario: You see orcs in the woods, they are just about to make a camp and get some sleep. Orcs will actually make that camp in the spot they are currently in.
They will make camp fire, put sleeping bags in place, also put some items in their stash chest (chest is your target ofcourse).
You can now wait until most of the orcs are asleep, they will leave guard in place too for sure.
But maybe you shoot that guard with a tranquilizer dart, and wait till he/she is asleep too, or wait until the guard is making his/her patrol, and is out of sight. Then you use the stealth ability to make your way to the stash.
The stash is maybe locked too, or not, you never know. If it is, you need to lockpick it too. Maybe you will fail and make some noise and some of the orc or orcs will hear you doing it, and you know what happens then. You probably need to run and vanish in the darkness.
But after a successful lockpicking, you can get nice loot with little trouble. Nice scenario is it not? :)

This is just one cool feature the new living world AI will provide. Everything in the game will be done by AI, nothing will be scripted, ok, scripting provides very complex and cool looking scenarios, but generally it is just repeating same thing all over again.
Living world will not repeat anything basically.
This is a very ambitious goal to make work, but it is a unique feature to have.
It will be lot of work, but I'm confident to be able to make it work.
Stay tuned here or on discord for more info!.


Discord chat

You can join the test team or just come and chat at Discord

Add file RSS Files
Version 0.3.9.93

Version 0.3.9.93

Full Version

Latest version of the client, after this for updates use updater.exe

Hadelmia Client

Hadelmia Client

Full Version

Unpack this to some folder and run it. You can make an account by just typing login of your choosing. There is also updater included, what you can use...

Hadelmia client version 0.2.79

Hadelmia client version 0.2.79

Demo

Hadelmia client version 0.2.79, uncopress this into new folder and in the future you can just use updater.exe to update the client.

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Hadelmia Roguelike MMORPG
Platforms
Windows
Developer
Ravenis
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