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Hadelmia aims to be the game where roguelike game meets MMORPG game environment. Goal is to be a game where you can be an adventurer, mage, fighter or even merchant who never wields a weapon. Spiced up with complex and dynamic economy system.

Post news Report RSS Last Pre-Alpha release

This is a last pre-alpha release before actual alpha v4.0. Also i telling about incoming features.

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Incoming features and changes

New layout
New UI visual look, wooden theme. Gives a nice touch to the UI and is much better than the very depressing total black and blunt style.
Loads of improvements to the UI generally.

Much more stable database code, mysql routines overhaul.

New music, new sounds(very high quality fantasy themed sounds).

Lots of new graphics, icons and items.

New spells and abilities.

AI improvements and first steps towards a total living world AI.
The meaning of living world is to make the world run independently, imagine a situation where you are a thief looking for the opportunity to steal something.
Well, with the living world AI you can do that.
Scenario: You see orcs in the woods, they are just about to make a camp and get some sleep. Orcs will actually make that camp in the spot they are currently in.
They will make camp fire, put sleeping bags in place, also put some items in their stash chest (chest is your target ofcourse).
You can now wait until most of the orcs are asleep, they will leave guard in place too for sure.
But maybe you shoot that guard with a tranquilizer dart, and wait till he/she is asleep too, or wait until the guard is making his/her patrol, and is out of sight. Then you use the stealth ability to make your way to the stash.
The stash is maybe locked too, or not, you never know. If it is, you need to lockpick it too. Maybe you will fail and make some noise and some of the orc or orcs will hear you doing it, and you know what happens then. You probably need to run and vanish in the darkness.
But after a successful lockpicking, you can get nice loot with little trouble. Nice scenario is it not? :)

This is just one cool feature the new living world AI will provide. Everything in the game will be done by AI, nothing will be scripted, ok, scripting provides very complex and cool looking scenarios, but generally it is just repeating same thing all over again.
Living world will not repeat anything basically.
This is a very ambitious goal to make work, but it is a unique feature to have.
It will be lot of work, but I'm confident to be able to make it work.
Stay tuned here or on discord for more info!.

Discord chat

You can join the test team or just come and chat at Discord

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