It's a world where angels and demons have turned against God and the Devil in order to free the mortal races of the continent. But now they are switching sides again to try and resurrect the deities as a way to get revenge for the way the mortal races have treated them. And our protagonist is a young man in his twenties the only human survivor of his village that now needs to try and collect ancient weapons before the demons/angels in order to stop the ritual.
This week we focused on building the Dwarf settlement
dwarf cave foundations
This week we have our parry system done and we added some new assets to help with world building.
new art assets and another mechanic ready
This week we bring you four new videos showing some of our mechanics and updates to the game.
showing some of the mechanics
This week we have some of our assets being placed into Unreal and starting to build our level.
building the game level in unreal.
This week we bring you Lucifer and Gabriel in weapon form and some more world-building tests.
weapons and world building
This week we bring you the dwarf mountain the initial sketches for the dwarfs and the start of the MC modeling.
environment and characters
This week we bring you the rest of the narrative for our game and some modeling tests for the trees in the forest and the start of the main character...
narrative and art tests
For this week we have some more work done in the art department and we will also show the first part of the narrative that focuses on world-building.
world building and art tests
A small introduction of our team with some environment sketches and one moldboard with general references.
introduction
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