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It's a world where angels and demons have turned against God and the Devil in order to free the mortal races of the continent. But now they are switching sides again to try and resurrect the deities as a way to get revenge for the way the mortal races have treated them. And our protagonist is a young man in his twenties the only human survivor of his village that now needs to try and collect ancient weapons before the demons/angels in order to stop the ritual.

Post news Report RSS Building the game level in Unreal.

This week we have some of our assets being placed into Unreal and starting to build our level.

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This week while our artist works on rigging our characters we started building a bit of the world. Mostly focused on settings the limits of the map as we want to test how long it takes for people to beat the levels.

World map 1

World map 2

We also have a small video as we tried different animations from Mixamo and basic effects from Unreal Engine to see how the Lucifer blade could be used. As we wait for our artist to make our own animations and effects.

In the video, we already have the corruption bar for the demon weapons working the timer also works but it only starts after the player leaves the starting zone to give some time to get used to the controls.

This week might seem a bit more lacking compared to previous posts but next week with some of the animations done and a more completed environment should make up for it.

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