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In the year 1346, the known world was struck by a calamity known as Black Death. By the end of the 14th century, 95% of the population perished due to disease, famine, and religious persecution. Self-proclaimed divine crusades purged the land of those deemed to be responsible for the end of days, sowing seeds of doubt in the minds of those that remained. Most major cities were razed to the ground.

Post news Report RSS Character Creation Screen | Devlog 20/6/2019

Let's do a slow introduction to the gameplay. We are talking today about one of the first screens that you'll encounter when starting the game. We are talking about Character Creation Screen. Depending on your settlement, you can choose up to ten villagers. Each one of them comes with backstories and skills. Some will come with perks, some with pseudonyms and some with the things that they are incapable of. But we are getting ahead of ourselves. Let's start from the beginning.

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Hello Medieval lords!

Let's do a slow introduction to the gameplay. Keep in mind, all these things are bound to evolve, but right now - we are talking about one of the first screens that you'll encounter when starting the game. We are talking about Character Creation Screen.

Depending on your settlement, you can choose up to ten villagers. Each one of them comes with backstories and skills. Some will come with perks, some with pseudonyms and some with the things that they are incapable of. But we are getting ahead of ourselves. Let's start from the beginning.

Basics
Each character will come as a male or a female. Each one of them will have specific age, weight, and height. Stuff like these will affect their health overall. Not just health, but the capabilities to perform some doings and how to handle some situations.

new character

All elements are subject to change due to the course of development.

Backstories
A character will have two backstories - one after the plague and one before the plague (this one might not appear if the character is too young). Each backstory will help define a character’s skills overall and the things they are incapable of doing. Interests will be formed by those backstories, with faith and nobility being the most important ones.

Faith determines if the individual is still a follower of Christianity or has lost belief, or has even returned to paganism. Nobility determines if the individual stands for nobility and the old order before the plague or is more on the side of commoners. These values will impact the alignment of some factions towards your settlement. Since the village values can change through time, so will the relations with other factions.

Pseudonyms
If the backstory is used to set up the past of the character, the pseudonym is a character's definition in the present. Some will have them, some not. Maybe some will not be old enough for those titles, and perhaps some did nothing to get them. But those that do, they'll have that title marked on their characters. Maybe your village can be a resident place of The Witch of Nottingham or even The Butcher of Leicester.

Do we have your attention so far? Good. So do you have ideas for Pseudonyms or Backstories? Share your thoughts in the comments or in the GM Discord server (link: Discord.gg. Maybe you have the same thoughts with our writers regarding these things.

Until then,
GM team

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