Go Gimbal Go features 24 challenging levels, unique game play, leaderboards, collectible hats to dress the hero in, and more!! Development started in the summer of 2008 as a student project at DePaul University between students Matt Lazar, Nick Guida, Steve Dalbke, Gabe Cember, and Alecia Khoracheck. After showcasing the game the game in spring 2009 the team decided to continue development. As the years went by the team tweaked and changed the game to continue to near it closer and closer to the final product. Along the way we added the grabber mechanic to attach to nearby objects in mid-air, refined level editor, new art/music, collectibles, and simplified the controls. We are proud to continue development and release it in the coming months.
Go Gimbal Go was give the XBLIG Pick spotlight on indiegames.com
go gimbal go featured on indiegames.com
Go Gimbal Go is released on Xbox Live Indie Games.
go gimbal go is released on xbox live indie games
Go Gimbal Go is proud to be part of IGDA's Chicago Game Lounge During TechWeek.
go gimbal go is going to be at igda chicago game lounge during techweek
Quick update on where development is at. Go Gimbal Go development has been going for awhile. Just a little more tweaking and we will submit to Xbox Live...
go gimbal go closing in on development
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