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Go Gimbal Go features 24 challenging levels, unique game play, leaderboards, collectible hats to dress the hero in, and more!! Development started in the summer of 2008 as a student project at DePaul University between students Matt Lazar, Nick Guida, Steve Dalbke, Gabe Cember, and Alecia Khoracheck. After showcasing the game the game in spring 2009 the team decided to continue development. As the years went by the team tweaked and changed the game to continue to near it closer and closer to the final product. Along the way we added the grabber mechanic to attach to nearby objects in mid-air, refined level editor, new art/music, collectibles, and simplified the controls. We are proud to continue development and release it in the coming months.

Post news Report RSS Go Gimbal Go Is Going to Be At IGDA Chicago Game Lounge During TechWeek

Go Gimbal Go is proud to be part of IGDA's Chicago Game Lounge During TechWeek.

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Go Gimbal Go is proud to be part of IGDA's Chicago Game Lounge During TechWeek.

Igdachicago.com

We are going to be able to demo our game in front of thousands of people and around other great development studios.

We expect to demo the game on both 360 and Windows. Cannot wait to see what people think. Come out!! Weekend of June 22nd.

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