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Experience Fyna's journey of exploration along an impressive Japanese landscape and countless rooms on a memorable traditional Temple. Travelling by foot while exploring beautiful and mysterious rooms, still to discover, in search of ways to complete each room, by finding and collecting clues to solve each levels main puzzle. Taking nothing, the player will seize a shield, due to Fyna’s curiosity, in a Japanese Temple, having to learn how to use it properly through its adventure, to solve the Temples puzzles, taking advantage of Fyna’s unique skills to get through each room, and get rid of the Shield curse and find a way back to her world.

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Hello,

In our previous posts we showed you guys some animations that the team has been working on, so this week we decided to show the progress of the run animation!

Run Animation First Test

For this week we decided to show you the run animation improvements, we got to say, it looks much better than this clumsy test we firstly had, just a quick reminder that the animation improvements are being drawn frame by frame!

Run Animation Update


This is last week tiny sneak peek of the improvements that we showed you guys last week, that was being done on our main character run animation, a single frame from our artist hard work on this animation.

Run Animation Improvement


We really loved the final outcome of this animation, everything looks so “free”, the hair swinging back and forth, the cloth movement, from both, the sleeves and the skirt, as well as the little string swing, some of these might seem like meaningless things, but these are the things that made us like the way the animation ended up turning out.

Feel free to follow the progress in our Game Dev Blog, or Twitter (Twitter.com)!

Devblog #20 Animation Improvements #2

Devblog #20 Animation Improvements #2

News

This week we decided to give you a very small sneak peek of the animation improvements that are being worked on, as well as a recap from last week improvement...

Devblog #19 First Animation Improvements

Devblog #19 First Animation Improvements

News

This week we decided to give you a sneak peek of the animation improvements that are being worked on!

Devblog #18 UI Recap and Improvements

Devblog #18 UI Recap and Improvements

News

This week we decided to do a small recap, compiling all of the logos and user interface developed and improved along this last few months!

Devblog #17 Fyna Animations!

Devblog #17 Fyna Animations!

News

We've been working on some animations tests for Fyna, mostly for our characters!

Comments
Guest
Guest

Are you using bones on animation or just plain Frame by Frame Animation?

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WildLynxStudios
WildLynxStudios

Looking real good, although her left hand is looking a bit wonky hahaha
I also expected a 6 page analysis on Woten, since that game has some superbly tight design, but I guess you cant win them all. Keep up the great work and good luck!

Reply Good karma Bad karma+3 votes
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Fyna
Platforms
PS4
Developer & Publisher
Eenzdy Studio
Engine
Unity
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @eenzdy

Hey everyone! 🙂 We are awaiting verification for our new @IndieDB post! Check it out for the final outcome of a ru… T.co

Jul 12 2020

Hey everyone! 😊 We are awaiting verification for our new @IndieDB post! Check it out for a blog with another sneak… T.co

Jul 5 2020

Hey everyone! 😁 We are awaiting verification for our new @IndieDB post! Check it out for some animation improvemen… T.co

Jun 28 2020

Hey everyone!😊 We are awaiting verification for our new @IndieDB post! Check it out for some UI recap and improvem… T.co

Jun 21 2020

Hey everyone! 😊 We are awaiting verification for our new @IndieDB post! Check it out for some animation tests fr… T.co

Jun 14 2020

Hey everyone! 😊 We are awaiting verification for our new @IndieDB post! Check it out for some level design progres… T.co

Jun 7 2020

Our artist has been working on some user interface animations and we decided to give you a little sneak peek of a s… T.co

May 31 2020

Been working on the user interface. The progress of some of the game menus, so far, still working to improve it! 😊… T.co

May 24 2020

We have been improving our game logo! 😁 #gamedev #indiedev #logo #art #userinterface T.co

May 16 2020

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