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Game Description

Former Future is a strategic 2D rouge-lite shooter where you face an invading alien threat on the frontier world of Saturn and its neighboring moons. The enemy has taken control of many of humanity’s bio-dome cities by causing the city's robots to turn against the residents. For the good of humanity, you must retake control of these cities. After you dock, your spaceship will be able to deploy automated troops to attack strategic objectives within the city. You must tactically choose which objectives to attack, and the types of troops and defenses to construct. The enemy will periodically send waves of troops to assault your base as they prepare to mount a final defensive. To recapture the city, you must clear it of invaders or destroy them in their final assault.

Planned Features

  • Strategize and plan your attack to recapture randomly generated cities
  • Intense and tactical 2D shooter combat
  • Take on challenging missions with a friend in local or online Co-Op
  • Compete against other players to control the colony cities on Saturn and its moons.
  • Unlock new equipment and abilities to customize your character
  • Innovative class and ability system allows for deep but intuitive character building
  • Battle massive procedurally generated bosses
  • Stellar soundtrack

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Twitter

Latest tweets from @formerfuturedev

I think the UI for the mission selection is starting to come together! #screenshotsaturday #indiedev #IndieGameDev T.co

Jul 2 2022

Reworking the floor selection and adding some fun transition animations too! #indiedev #indiegame #IndieGameDev T.co

Jun 14 2022

Concept for the mission selection background. Chill space vibes 🪐🪐🪐 #indiedev #gamedev #GodotEngine #indiegameT.co

May 22 2022

Just a little action shot for #screenshotsaturday. The enemies just keep coming! #indiedev #gamedev #indiegameT.co

May 21 2022

Watch out for those bouncing projectiles! 😨 #screenshotsaturday #indiedev #gamedev #indiegame #IndieGameDev T.co

May 14 2022

A little late to #screenshotsaturday, but here is a new level theme and some of the new floor objects that I'm addi… T.co

May 8 2022

Another pic of the new object shadows! #indiedev #gamedev #IndieGameDev T.co

Apr 24 2022

Showing off these new object shadows for #screenshotsaturday! The #GodotEngine occlusion based shadows didn't look… T.co

Apr 23 2022

Working on generating shadows for objects based on their 2D collision shape! #indiedev #gamedev #GodotEngineT.co

Apr 21 2022

Working on creating a model of the player's spaceship in #Blender3d for the mission selection screen #indiedevT.co

Mar 27 2022